MeshKit
1.0
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Name: ExtrudeMesh
External dependencies: (none)
Input: 1D or 2D ModelEnt's, already meshed
Output: Extruded entities, and sometimes additional sets (see Notes below)
Interface(s) used: MOAB
Setup:
None.
Notes:
Extrudes mesh entities, along a straight or rotated path.
This algorithm accepts specification of copy, expand and extrude sets (see copyexpandextrude_sets); see ExtrudeMesh header for details on specifying these sets.