MOAB: Mesh Oriented datABase
(version 5.4.1)
|
00001 /* ***************************************************************** 00002 MESQUITE -- The Mesh Quality Improvement Toolkit 00003 00004 Copyright 2004 Sandia Corporation and Argonne National 00005 Laboratory. Under the terms of Contract DE-AC04-94AL85000 00006 with Sandia Corporation, the U.S. Government retains certain 00007 rights in this software. 00008 00009 This library is free software; you can redistribute it and/or 00010 modify it under the terms of the GNU Lesser General Public 00011 License as published by the Free Software Foundation; either 00012 version 2.1 of the License, or (at your option) any later version. 00013 00014 This library is distributed in the hope that it will be useful, 00015 but WITHOUT ANY WARRANTY; without even the implied warranty of 00016 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00017 Lesser General Public License for more details. 00018 00019 You should have received a copy of the GNU Lesser General Public License 00020 (lgpl.txt) along with this library; if not, write to the Free Software 00021 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00022 00023 [email protected], [email protected], [email protected], 00024 [email protected], [email protected], [email protected], 00025 [email protected] 00026 00027 ***************************************************************** */ 00028 /*! 00029 \file PlanarDomain.hpp 00030 \brief 00031 00032 00033 \author Thomas Leurent 00034 \date 2002-01-17 00035 */ 00036 00037 #ifndef MSQ_PLANAR_DOMAIN_HPP 00038 #define MSQ_PLANAR_DOMAIN_HPP 00039 00040 #include "MeshInterface.hpp" 00041 #include "Vector3D.hpp" 00042 00043 namespace MBMesquite 00044 { 00045 /*! \class PlanarDomain 00046 This is a template for a planar domain. 00047 It will provide the normal information necessary for surface mesh optimization. 00048 */ 00049 class MESQUITE_EXPORT PlanarDomain : public MBMesquite::MeshDomain 00050 { 00051 public: 00052 enum Plane 00053 { 00054 XY = 2, 00055 XZ = 1, 00056 YZ = 0 00057 }; 00058 00059 inline PlanarDomain( Plane orient, double offset = 0.0 ) 00060 { 00061 Vector3D normal( 0, 0, 0 ), point( 0, 0, 0 ); 00062 normal[orient] = 1.0; 00063 point[orient] = offset; 00064 set_plane( normal, point ); 00065 } 00066 00067 PlanarDomain() {} 00068 00069 inline PlanarDomain( const Vector3D& normal, const Vector3D& point ) 00070 { 00071 set_plane( normal, point ); 00072 } 00073 00074 virtual ~PlanarDomain(); 00075 00076 void fit_vertices( Mesh* mesh, MsqError& err, double epsilon = 0.0 ); 00077 00078 void fit_vertices( Mesh* mesh, 00079 const Mesh::VertexHandle* vertex_array, 00080 size_t vertex_array_length, 00081 MsqError& err, 00082 double epsilon = 0.0 ); 00083 00084 void set_plane( const Vector3D& normal, const Vector3D& point ); 00085 00086 void flip(); 00087 00088 const Vector3D& get_normal() const 00089 { 00090 return mNormal; 00091 } 00092 00093 double get_coeff() 00094 { 00095 return mCoeff; 00096 } 00097 00098 Vector3D get_origin() const 00099 { 00100 return -mCoeff * mNormal; 00101 } 00102 00103 virtual void snap_to( Mesh::VertexHandle entity_handle, Vector3D& coordinate ) const; 00104 00105 virtual void vertex_normal_at( Mesh::VertexHandle entity_handle, Vector3D& coordinate ) const; 00106 00107 virtual void element_normal_at( Mesh::ElementHandle entity_handle, Vector3D& coordinate ) const; 00108 00109 virtual void vertex_normal_at( const Mesh::VertexHandle* handle, 00110 Vector3D coords[], 00111 unsigned count, 00112 MsqError& err ) const; 00113 00114 virtual void closest_point( Mesh::VertexHandle handle, 00115 const Vector3D& position, 00116 Vector3D& closest, 00117 Vector3D& normal, 00118 MsqError& err ) const; 00119 00120 virtual void domain_DoF( const Mesh::VertexHandle* handle_array, 00121 unsigned short* dof_array, 00122 size_t num_vertices, 00123 MsqError& err ) const; 00124 00125 private: 00126 Vector3D mNormal; 00127 double mCoeff; 00128 }; 00129 } // namespace MBMesquite 00130 00131 #endif