MeshKit  1.0
AF2LocalTransform.hpp
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00001 /*
00002  * AF2LocalTransform.hpp
00003  *
00004  * A local transformation between some 2-dimensional space and some
00005  * 2-dimensional subspace of a 3-dimensional space.  This transformation
00006  * is used by the 2-dimensional advancing front algorithm to transform
00007  * points between a surface embedded in 3 dimensions and a 2-dimensional
00008  * space.  The transformation should be a bijection between the
00009  * 2-dimensional space and some local patch on the surface, but
00010  * it does not need to be a global parametrization.
00011  */
00012 #ifndef AF2LOCALTRANSFORM_HPP
00013 #define AF2LOCALTRANSFORM_HPP
00014 
00015 #include "meshkit/AF2Point2D.hpp"
00016 #include "meshkit/AF2Point3D.hpp"
00017 
00018 class AF2LocalTransform
00019 {
00020 
00021   public:
00022 
00023     virtual ~AF2LocalTransform() {}
00024 
00044     virtual AF2Point2D* transformFromSurface(
00045         AF2Point3D const & srfcPnt, bool & legal) const = 0;
00046 
00060     virtual AF2Point3D* transformToSurface(
00061         AF2Point2D const & planePnt,
00062         unsigned long const & pntId) const = 0;
00063 };
00064 
00065 #endif
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