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MeshKit
1.0
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#include <iostream>#include <iomanip>#include <limits>#include <assert.h>#include <math.h>#include <time.h>#include <vector>#include <algorithm>#include "moab/Core.hpp"#include "moab/Range.hpp"#include "moab/AdaptiveKDTree.hpp"#include "moab/CartVect.hpp"

Go to the source code of this file.
Classes | |
| struct | coords_and_id |
Namespaces | |
| namespace | cw_func |
Functions | |
| moab::ErrorCode | check_mesh_for_watertightness (moab::EntityHandle input_set, double tol, bool &sealed, bool test=false, bool verbose=false, bool check_topology=false) |
| int | compare_by_coords (const void *a, const void *b) |
| int | compare_by_handle (const void *a, const void *b) |