MeshKit
1.0
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#include <vector>
#include <set>
#include "meshkit/Types.hpp"
#include "meshkit/Error.hpp"
#include "meshkit/MeshScheme.hpp"
#include "meshkit/ModelEnt.hpp"
#include "CESets.hpp"
#include "meshkit/LocalTag.hpp"
#include "Transform.hpp"
#include "meshkit/iMesh.hpp"
Go to the source code of this file.
Classes | |
class | CopyMesh |
A simple class for meshing copy moving meshes. More... | |
Namespaces | |
namespace | MeshKit |
Functions | |
void | connect_the_dots (iMesh *mesh, iBase_TagHandle local_tag, const std::vector< iBase_EntityHandle > &ents, const std::vector< int > &indices, const std::vector< int > &offsets, const std::vector< iBase_EntityHandle > &verts) |
Create higher-dimension entities on a set of vertices. |