MeshKit  1.0
quadrics.h
Go to the documentation of this file.
00001 // -*- C++ -*-
00002 
00003 //#include "AdjModel.h"
00004 #include "std.h"
00005 #include "Mat4.h"
00006 #include "meshkit/QslimOptions.hpp"
00007 #include "moab/EntityHandle.hpp"
00008 #include "moab/Interface.hpp"
00009 extern moab::Interface * mb;
00010 extern QslimOptions opts;
00011 
00012 extern Mat4 quadrix_vertex_constraint(const Vec3&);
00013 extern Mat4 quadrix_vertex_constraint(moab::EntityHandle vert);
00014 extern Mat4 quadrix_plane_constraint(double a, double b, double c, double d);
00015 extern Mat4 quadrix_plane_constraint(moab::EntityHandle triangle);// (Face& T);
00016 extern Mat4 quadrix_plane_constraint(const Vec3& n, double);
00017 extern Mat4 quadrix_plane_constraint(const Vec3&, const Vec3&, const Vec3&);
00018 extern double quadrix_evaluate_vertex(const Vec3& v, const Mat4& K);
00019 
00020 
00021 extern bool is_border(moab::EntityHandle mbedge);//(Edge *);
00022 extern bool check_for_discontinuity(moab::EntityHandle mbedge);//(Edge *);
00023 extern Mat4 quadrix_discontinuity_constraint(moab::EntityHandle mbedge, const Vec3&);//(Edge *, const Vec3&);
00024 extern Mat4 quadrix_discontinuity_constraint(moab::EntityHandle mbedge);//(Edge *);
00025 
00026 
00027 extern bool quadrix_find_local_fit(const Mat4& K,
00028             const Vec3& v1, const Vec3& v2,
00029             Vec3& candidate);
00030 extern bool quadrix_find_line_fit(const Mat4& Q,
00031                                   const Vec3& v1, const Vec3& v2,
00032                                   Vec3& candidate);
00033 extern bool quadrix_find_best_fit(const Mat4& Q, Vec3& candidate);
00034 extern double quadrix_pair_target(const Mat4& Q,
00035                                 moab::EntityHandle v1, //Vertex *v1,
00036                                 moab::EntityHandle v2, //Vertex *v2,
00037                                 Vec3& candidate);
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Defines