Mesh Oriented datABase
(version 5.4.1)
Array-based unstructured mesh datastructure
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#include "vtkMOABReader.h"
#include "vtkRenderer.h"
#include "vtkRenderWindow.h"
#include "vtkRenderWindowInteractor.h"
#include "vtkDataSetMapper.h"
#include "vtkActor.h"
#include "vtkProperty.h"
Go to the source code of this file.
Functions | |
int | main (int argc, char **argv) |
int main | ( | int | argc, |
char ** | argv | ||
) |
Definition at line 11 of file vtkMOABReaderTest.cxx.
{ if (argc < 2) { cout << "Usage: " << argv[0] << " <mesh_filename>" << endl; return 1; } vtkMOABReader* l = vtkMOABReader::New(); l->SetFileName(argv[1]); l->Update(); l->Print(std::cout); for (int i = 0; i < l->GetNumberOfOutputs(); i++) l->GetOutput(i)->Print(std::cout); vtkRenderer *aRenderer = vtkRenderer::New(); vtkRenderWindow *renWin = vtkRenderWindow::New(); renWin->AddRenderer(aRenderer); vtkRenderWindowInteractor *iren = vtkRenderWindowInteractor::New(); iren->SetRenderWindow(renWin); aRenderer->SetBackground(0,0,1); renWin->SetSize(640, 480); vtkDataSetMapper *meshMapper = vtkDataSetMapper::New(); meshMapper->SetInput(l->GetOutput(1)); vtkActor *meshActor = vtkActor::New(); meshActor->SetMapper(meshMapper); meshActor->GetProperty()->SetColor(0.8, 0.1, 0.1); meshActor->GetProperty()->SetRepresentation(1); meshActor->GetProperty()->SetOpacity(0.1); meshActor->GetProperty()->SetEdgeVisibility(1); meshActor->GetProperty()->SetPointSize(3.0); meshActor->GetProperty()->SetLineWidth(3.0); aRenderer->AddActor(meshActor); // interact with data iren->Initialize(); iren->Start(); aRenderer->Delete(); renWin->Delete(); iren->Delete(); return 0; }