Mesh Oriented datABase  (version 5.4.1)
Array-based unstructured mesh datastructure
BVHTree.hpp File Reference
#include "moab/Interface.hpp"
#include "moab/CartVect.hpp"
#include "moab/BoundBox.hpp"
#include "moab/Tree.hpp"
#include "moab/Range.hpp"
#include "moab/CN.hpp"
#include <vector>
#include <cfloat>
#include <climits>
#include <map>
#include <set>
#include <iostream>
#include "moab/win32_config.h"
+ Include dependency graph for BVHTree.hpp:
+ This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Classes

class  moab::BVHTree
 Bounding Volume Hierarchy (sorta like a tree), for sorting and searching entities spatially. More...
class  moab::BVHTree::HandleData
class  moab::BVHTree::SplitData
class  moab::BVHTree::Split_comparator
class  moab::BVHTree::HandleData_comparator
class  moab::BVHTree::Bucket
class  moab::BVHTree::Node
class  moab::BVHTree::TreeNode

Namespaces

namespace  moab
 

Class representing axis-aligned bounding box.



Detailed Description

Definition in file BVHTree.hpp.

 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Defines