Mesh Oriented datABase
(version 5.4.1)
Array-based unstructured mesh datastructure
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#include "moab/Interface.hpp"
#include "moab/CartVect.hpp"
#include "moab/BoundBox.hpp"
#include "moab/Tree.hpp"
#include "moab/Range.hpp"
#include "moab/CN.hpp"
#include <vector>
#include <cfloat>
#include <climits>
#include <map>
#include <set>
#include <iostream>
#include "moab/win32_config.h"
Go to the source code of this file.
Classes | |
class | moab::BVHTree |
Bounding Volume Hierarchy (sorta like a tree), for sorting and searching entities spatially. More... | |
class | moab::BVHTree::HandleData |
class | moab::BVHTree::SplitData |
class | moab::BVHTree::Split_comparator |
class | moab::BVHTree::HandleData_comparator |
class | moab::BVHTree::Bucket |
class | moab::BVHTree::Node |
class | moab::BVHTree::TreeNode |
Namespaces | |
namespace | moab |
Class representing axis-aligned bounding box. |
Definition in file BVHTree.hpp.