MeshKit
1.0
|
AF2Point3D(unsigned long pntId, double xVal, double yVal, double zVal) | AF2Point3D | |
committed | AF2Point3D | [private] |
distToBndry | AF2Point3D | [private] |
getDistanceToBoundary() const | AF2Point3D | |
getLocalId() const | AF2Point3D | |
getVertexHandle() const | AF2Point3D | |
getX() const | AF2Point3D | |
getY() const | AF2Point3D | |
getZ() const | AF2Point3D | |
isCommitted() const | AF2Point3D | |
limitDistanceToBoundary(unsigned int upperBound) | AF2Point3D | |
localId | AF2Point3D | [private] |
setCommittedHandle(const moab::EntityHandle &vertexHandleArg) | AF2Point3D | |
vertexHandle | AF2Point3D | [private] |
x | AF2Point3D | [private] |
y | AF2Point3D | [private] |
z | AF2Point3D | [private] |