MeshKit
1.0
|
#include <AF2RuleNewFace.hpp>
Public Member Functions | |
virtual | ~AF2RuleNewFace () |
virtual unsigned int | getNumVertices () const =0 |
Get the number of vertices that the element this rule would create would have. | |
virtual unsigned int | getVertexIndex (unsigned int vtxNum) const =0 |
Get the index of one of the vertices of the element that the rule would create. |
Definition at line 10 of file AF2RuleNewFace.hpp.
virtual ~AF2RuleNewFace | ( | ) | [inline, virtual] |
Definition at line 14 of file AF2RuleNewFace.hpp.
virtual unsigned int getNumVertices | ( | ) | const [pure virtual] |
Get the number of vertices that the element this rule would create would have.
Implemented in AF2RuleNewTriangle.
virtual unsigned int getVertexIndex | ( | unsigned int | vtxNum | ) | const [pure virtual] |
Get the index of one of the vertices of the element that the rule would create.
Indices returned by this method index into the list of vertices associated with the rule, i.e., a list consisting of a list of the rule's existing vertices followed by a list of the new vertices that the rule would create. The numbering of the vertices of the face begins with 0, so the valid arguments to this method are 0 through n - 1, where n is the value returned from getNumVertices().
vtxNum | the number of the vertex for which to get the index |
Implemented in AF2RuleNewTriangle.