, including all inherited members.
ACTIVE | MeshEntity | [static] |
addRelation(Vertex *vertex) | MeshEntity | [inline] |
addRelation(Edge *edge) | MeshEntity | [inline] |
addRelation(Face *face) | MeshEntity | [inline] |
attribRep | MeshEntity | [protected] |
bilinear_weights(double xi, double eta, vector< double > &weight) | Face | [static] |
boundarymark | MeshEntity | [protected] |
centroid(const Vertex *v0, const Vertex *v1, const Vertex *v2) | Face | [static] |
centroid(const Vertex *v0, const Vertex *v1, const Vertex *v2, const Vertex *v3, const Vertex *v4) | Face | [static] |
check_on_boundary(const PFace tri) | Face | [static] |
clearRelations(int e) | MeshEntity | [inline] |
concaveAt() const | Face | |
connect | Face | [private] |
constrained | MeshEntity | [protected] |
create_quad(const PFace t1, const PFace t2, int replace=0) | Face | [static] |
distortion(const Vertex *v0, const Vertex *v1, const Vertex *v2) | Face | [static] |
distortion(const Vertex *v0, const Vertex *v1, const Vertex *v2, const Vertex *v3, const Vertex *v4) | Face | [static] |
Face() | Face | [inline] |
Face(const Vertex *v0, const Vertex *v1, const Vertex *v2) | Face | [inline] |
Face(const Vertex *v0, const Vertex *v1, const Vertex *v2, const Vertex *v3) | Face | [inline] |
get_interior_angles(vector< double > &angles) const | Face | |
getAngleAt(const Vertex *v) const | Face | [inline] |
getArea() | Face | [inline] |
getAspectRatio() | Face | |
getAttribute(const string &s, T &val) const | MeshEntity | [inline] |
getAvgPos(Point3D &p) const | Face | |
getBoundaryMark() const | MeshEntity | [inline] |
getClone() const | Face | [inline] |
getHashNode() const | Face | [inline] |
getID() const | MeshEntity | [inline] |
getNodeAt(size_t id) const | Face | [inline] |
getNodes() const | Face | [inline] |
getNumRelations(int e) const | MeshEntity | [inline] |
getOrientation(const Vertex *ev0, const Vertex *ev1) const | Face | [inline] |
getPosOf(const Vertex *vertex) const | Face | [inline] |
getRelations(NodeSequence &seq) | Face | |
Jaal::BaseFace::getRelations(NodeSequence &seq, bool cyclic_ordered=0) const | MeshEntity | [inline] |
Jaal::BaseFace::getRelations(EdgeSequence &seq, bool cyclic_ordered=0) const | MeshEntity | [inline] |
Jaal::BaseFace::getRelations(FaceSequence &seq, bool cyclic_ordered=0) const | MeshEntity | [inline] |
getRelations02(FaceSequence &seq) | Face | |
getRelations12(FaceSequence &seq) | Face | |
getSize(int etype) const | Face | [inline] |
getStatus() const | MeshEntity | [inline] |
getType() const | Face | [inline] |
gid | MeshEntity | [protected] |
has_all_bound_nodes() const | Face | |
has_boundary_edge() const | Face | |
hasAttribute(const string &s) const | MeshEntity | [inline] |
hasBoundaryNode() const | Face | [inline] |
hasNode(const PNode &vertex) const | Face | [inline] |
hasRelation(const Vertex *vertex) const | MeshEntity | [inline] |
hasRelation(const Edge *edge) const | MeshEntity | [inline] |
hasRelation(const Face *face) const | MeshEntity | [inline] |
hexagon_2_quads(const NodeSequence &hexnodes, FaceSequence &quads, int start_from) | Face | [static] |
idtype typedef | MeshEntity | |
INACTIVE | MeshEntity | [static] |
is_3_sided_convex_loop_quad_meshable(const int *s, int *sdiv) | Face | [static] |
is_5_sided_convex_loop_quad_meshable(const int *s, int *sdiv) | Face | [static] |
is_convex_quad(const Point3D &p0, const Point3D &p1, const Point3D &p2, const Point3D &p3) | Face | [static] |
is_cyclic_quad(const Point3D &p0, const Point3D &p1, const Point3D &p2, const Point3D &p3) | Face | [static] |
isActive() const | MeshEntity | [inline] |
isBoundary() const | MeshEntity | [inline] |
isConstrained() const | MeshEntity | [inline] |
isConvex() const | Face | [inline] |
isRemoved() const | MeshEntity | [inline] |
isSameAs(const Face *rhs) const | Face | [inline] |
isSimple() const | Face | |
isValid() const | Face | |
isVisited() const | MeshEntity | [inline] |
linear_interpolation(const vector< double > &x, const vector< double > &w) | Face | [static] |
MeshEntity() | MeshEntity | [inline] |
newObject() | Face | [inline, static] |
normal(const Vertex *v0, const Vertex *v1, const Vertex *v2) | Face | [static] |
normal(const Point3D &p0, const Point3D &p1, const Point3D &v2) | Face | [static] |
opposite_node(const PFace quad, const PNode n1) | Face | [static] |
opposite_node(const PFace tri, PNode n1, PNode n2) | Face | [static] |
opposite_nodes(const PFace quad, PNode n1, PNode n2, PNode &n3, PNode &n4) | Face | [static] |
POLYGON | Face | [static] |
quad_area(const Point3D &p0, const Point3D &p1, const Point3D &p2, const Point3D &p3) | Face | [static] |
quad_tessalate(const NodeSequence &orgNodes, NodeSequence &rotatedNodes) | Face | [static] |
QUADRILATERAL | Face | [static] |
refine_concave_quad15(NodeSequence &newnodes, FaceSequence &newfaces) | Face | [private] |
refine_convex_quad15(NodeSequence &newnodes, FaceSequence &newfaces) | Face | [private] |
refine_quad14(NodeSequence &newnodes, FaceSequence &newfaces) | Face | |
refine_quad15(NodeSequence &newnodes, FaceSequence &newfaces) | Face | |
relationRep | MeshEntity | [protected] |
REMOVE | MeshEntity | [static] |
removeAttribute(const string &s) const | MeshEntity | [inline] |
removeRelation(const Vertex *vertex) | MeshEntity | [inline] |
removeRelation(const Face *face) | MeshEntity | [inline] |
replaceNode(Vertex *oldvertex, Vertex *newvertex) | Face | [inline] |
reverse() | Face | [inline] |
setAttribute(const string &s, const T &val) | MeshEntity | [inline] |
setBoundaryMark(int b) | MeshEntity | [inline] |
setConstrainedMark(int b) | MeshEntity | [inline] |
setID(idtype id) | MeshEntity | [inline] |
setNodes(const NodeSequence &v) | Face | [inline] |
setStatus(int a) | MeshEntity | [inline] |
setVisitMark(bool r) | MeshEntity | [inline] |
start_from_concave_corner() | Face | [inline] |
statusMark | MeshEntity | [protected] |
tri_area(const Point3D &p0, const Point3D &p1, const Point3D &p2) | Face | [static] |
TRIANGLE | Face | [static] |
triangulate(vector< Face > &f) const | Face | |
visitMark | MeshEntity | [protected] |
~MeshEntity() | MeshEntity | [inline] |