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MeshKit
1.0
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| addRelation(Vertex *vertex) | RelationRep | [inline] |
| addRelation(Edge *edge) | RelationRep | [inline] |
| addRelation(Face *face) | RelationRep | [inline] |
| clearRelations(int t) | RelationRep | [inline] |
| getNumRelations(int e) const | RelationRep | [inline] |
| getRelations(NodeSequence &seq, bool cyclic_ordered=0) const | RelationRep | [inline] |
| getRelations(EdgeSequence &seq, bool cyclic_ordered=0) const | RelationRep | [inline] |
| getRelations(FaceSequence &seq, bool cyclic_ordered=0) const | RelationRep | [inline] |
| hasRelation(const Vertex *vertex) const | RelationRep | [inline] |
| hasRelation(const Edge *edge) const | RelationRep | [inline] |
| hasRelation(const Face *face) const | RelationRep | [inline] |
| relations0 | RelationRep | |
| relations1 | RelationRep | |
| relations2 | RelationRep | |
| removeRelation(const Vertex *vertex) | RelationRep | [inline] |
| removeRelation(const Edge *edge) | RelationRep | [inline] |
| removeRelation(const Face *face) | RelationRep | [inline] |