MeshKit
1.0
|
bound_nodes | SurfPatch | [private] |
boundary | SurfPatch | [private] |
build() | SurfPatch | [inline] |
cornerPos | SurfPatch | [private] |
corners | SurfPatch | [private] |
count_boundary_segments() | SurfPatch | [inline] |
faces | SurfPatch | |
get_bound_nodes(const Vertex *src, const Vertex *dst) | SurfPatch | [private] |
get_boundary_segment_nodes(int i) | SurfPatch | [inline] |
getPosOf(const Vertex *v) | SurfPatch | [private] |
inner_nodes | SurfPatch | [private] |
isClosed() | SurfPatch | |
isSimple() | SurfPatch | |
reorient_4_sided_loop() | SurfPatch | [private] |
search_boundary() | SurfPatch | [private] |
segSize | SurfPatch | [private] |
set_boundary_segments() | SurfPatch | [private] |
start_boundary_loop_from(Vertex *v) | SurfPatch | [private] |