Mesh Oriented datABase
(version 5.4.1)
Array-based unstructured mesh datastructure
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boundBox | moab::Tree | [protected] |
boxTag | moab::Tree | [protected] |
boxTagName | moab::Tree | [protected] |
bruteforce_find(const double *point, const double iter_tol=1.0e-10, const double inside_tol=1.0e-6) | moab::BVHTree | [private] |
build_tree(const Range &entities, EntityHandle *tree_root_set=NULL, FileOptions *options=NULL) | moab::BVHTree | [virtual] |
BVHTree(Interface *impl) | moab::BVHTree | [inline] |
BVHTree(const BVHTree &s) | moab::BVHTree | [private] |
choose_best_split(const std::vector< std::vector< SplitData > > &splits, SplitData &data) const | moab::BVHTree | [inline, private] |
cleanUp | moab::Tree | [protected] |
construct_element_vec(std::vector< HandleData > &handle_data_vec, const Range &elements, BoundBox &bounding_box) | moab::BVHTree | [inline, private] |
convert_tree(std::vector< Node > &tree_nodes) | moab::BVHTree | [private] |
create_root(const double box_min[3], const double box_max[3], EntityHandle &root_handle) | moab::Tree | |
delete_tree_sets() | moab::Tree | |
distance_search(const double from_point[3], const double distance, std::vector< EntityHandle > &result_list, const double iter_tol=1.0e-10, const double inside_tol=1.0e-6, std::vector< double > *result_dists=NULL, std::vector< CartVect > *result_params=NULL, EntityHandle *tree_root=NULL) | moab::BVHTree | [virtual] |
moab::Tree::distance_search(const double *point, const double distance, std::vector< EntityHandle > &leaves_out, const double iter_tol=1.0e-10, const double inside_tol=1.0e-6, std::vector< double > *dists_out=NULL, std::vector< CartVect > *params_out=NULL, EntityHandle *start_node=NULL)=0 | moab::Tree | [pure virtual] |
entityHandles | moab::BVHTree | [private] |
establish_buckets(HandleDataVec::const_iterator begin, HandleDataVec::const_iterator end, const BoundBox &interval, std::vector< std::vector< Bucket > > &buckets) const | moab::BVHTree | [private] |
find_all_trees(Range &results) | moab::Tree | |
find_point(const std::vector< double > &point, const unsigned int &index, const double iter_tol, const double inside_tol, std::pair< EntityHandle, CartVect > &result) | moab::BVHTree | [private] |
find_split(HandleDataVec::iterator &begin, HandleDataVec::iterator &end, SplitData &data) const | moab::BVHTree | [private] |
get_bounding_box(BoundBox &box, EntityHandle *tree_node=NULL) const | moab::BVHTree | [virtual] |
get_box_tag(bool create_if_missing=true) | moab::Tree | [inline, protected] |
get_eval() | moab::Tree | [inline] |
get_info(EntityHandle root, double min[3], double max[3], unsigned int &max_dep) | moab::Tree | [inline, virtual] |
get_max_depth() | moab::Tree | [inline] |
get_max_per_leaf() | moab::Tree | [inline] |
HandleDataVec typedef | moab::BVHTree | [private] |
initialize_splits(std::vector< std::vector< SplitData > > &splits, const std::vector< std::vector< Bucket > > &buckets, const SplitData &data) const | moab::BVHTree | [private] |
local_build_tree(std::vector< Node > &tree_nodes, HandleDataVec::iterator begin, HandleDataVec::iterator end, const int index, const BoundBox &box, const int depth=0) | moab::BVHTree | [private] |
maxDepth | moab::Tree | [protected] |
maxPerLeaf | moab::Tree | [protected] |
mbImpl | moab::Tree | [protected] |
median_order(HandleDataVec::iterator &begin, HandleDataVec::iterator &end, SplitData &data) const | moab::BVHTree | [private] |
meshsetFlags | moab::Tree | [protected] |
minWidth | moab::Tree | [protected] |
moab() | moab::Tree | [inline] |
moab() const | moab::Tree | [inline] |
myEval | moab::Tree | [protected] |
myRoot | moab::Tree | [protected] |
myTree | moab::BVHTree | [private] |
order_elements(HandleDataVec::iterator &begin, HandleDataVec::iterator &end, SplitData &data) const | moab::BVHTree | [inline, private] |
parse_common_options(FileOptions &options) | moab::Tree | [protected] |
parse_options(FileOptions &opts) | moab::BVHTree | [virtual] |
point_search(const double *point, EntityHandle &leaf_out, const double iter_tol=1.0e-10, const double inside_tol=1.0e-6, bool *multiple_leaves=NULL, EntityHandle *start_node=NULL, CartVect *params=NULL) | moab::BVHTree | [virtual] |
print() | moab::BVHTree | [virtual] |
print_nodes(std::vector< Node > &nodes) | moab::BVHTree | [private] |
reset_tree() | moab::BVHTree | [inline, virtual] |
set_eval(ElemEvaluator *eval) | moab::Tree | [inline] |
set_interval(BoundBox &interval, std::vector< Bucket >::const_iterator begin, std::vector< Bucket >::const_iterator end) const | moab::BVHTree | [inline, private] |
splitsPerDir | moab::BVHTree | [private] |
startSetHandle | moab::BVHTree | [private] |
Tree(Interface *iface) | moab::Tree | [inline] |
tree_stats() | moab::Tree | [inline] |
tree_stats() const | moab::Tree | [inline] |
treeDepth | moab::Tree | [protected] |
treeName | moab::BVHTree | [private, static] |
treeStats | moab::Tree | [protected] |
~BVHTree() | moab::BVHTree | [inline] |
~Tree() | moab::Tree | [inline, virtual] |