Mesh Oriented datABase
(version 5.4.1)
Array-based unstructured mesh datastructure
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#include <Intx2MeshInPlane.hpp>
Public Member Functions | |
Intx2MeshInPlane (Interface *mbimpl) | |
virtual | ~Intx2MeshInPlane () |
double | setup_tgt_cell (EntityHandle tgt, int &nsTgt) |
ErrorCode | computeIntersectionBetweenTgtAndSrc (EntityHandle tgt, EntityHandle src, double *P, int &nP, double &area, int markb[MAXEDGES], int markr[MAXEDGES], int &nsSrc, int &nsTgt, bool check_boxes_first=false) |
ErrorCode | findNodes (EntityHandle tgt, int nsTgt, EntityHandle src, int nsSrc, double *iP, int nP) |
Definition at line 15 of file Intx2MeshInPlane.hpp.
moab::Intx2MeshInPlane::Intx2MeshInPlane | ( | Interface * | mbimpl | ) |
Definition at line 15 of file Intx2MeshInPlane.cpp.
: Intx2Mesh( mbimpl ) {}
moab::Intx2MeshInPlane::~Intx2MeshInPlane | ( | ) | [virtual] |
Definition at line 17 of file Intx2MeshInPlane.cpp.
{}
ErrorCode moab::Intx2MeshInPlane::computeIntersectionBetweenTgtAndSrc | ( | EntityHandle | tgt, |
EntityHandle | src, | ||
double * | P, | ||
int & | nP, | ||
double & | area, | ||
int | markb[MAXEDGES], | ||
int | markr[MAXEDGES], | ||
int & | nsSrc, | ||
int & | nsTgt, | ||
bool | check_boxes_first = false |
||
) | [virtual] |
Implements moab::Intx2Mesh.
Definition at line 47 of file Intx2MeshInPlane.cpp.
References moab::IntxUtils::area2D(), moab::IntxUtils::borderPointsOfXinY2(), moab::GeomUtil::bounding_boxes_overlap(), moab::Intx2Mesh::box_error, moab::IntxUtils::EdgeIntersections2(), moab::Intx2Mesh::epsilon_1, moab::Intx2Mesh::epsilon_area, ErrorCode, moab::Interface::get_connectivity(), moab::Interface::get_coords(), moab::Interface::id_from_handle(), moab::Interface::list_entities(), MAXEDGES, moab::Intx2Mesh::mb, MB_CHK_ERR, MB_SUCCESS, setup_tgt_cell(), moab::IntxUtils::SortAndRemoveDoubles2(), moab::Intx2Mesh::srcConn, moab::Intx2Mesh::srcCoords, moab::Intx2Mesh::srcCoords2D, moab::Intx2Mesh::tgtCoords, and moab::Intx2Mesh::tgtCoords2D.
{ int num_nodes = 0; ErrorCode rval = mb->get_connectivity( src, srcConn, num_nodes );MB_CHK_ERR( rval ); nsSrc = num_nodes; rval = mb->get_coords( srcConn, num_nodes, &( srcCoords[0][0] ) );MB_CHK_ERR( rval ); area = 0.; nP = 0; // number of intersection points we are marking the boundary of src! if( check_boxes_first ) { setup_tgt_cell( tgt, nsTgt ); // we do not need area here // look at the boxes formed with vertices; if they are far away, return false early if( !GeomUtil::bounding_boxes_overlap( tgtCoords, nsTgt, srcCoords, nsSrc, box_error ) ) return MB_SUCCESS; // no error, but no intersection, decide early to get out } #ifdef ENABLE_DEBUG if( dbg_1 ) { std::cout << "tgt " << mb->id_from_handle( tgt ) << "\n"; for( int j = 0; j < nsTgt; j++ ) { std::cout << tgtCoords[j] << "\n"; } std::cout << "src " << mb->id_from_handle( src ) << "\n"; for( int j = 0; j < nsSrc; j++ ) { std::cout << srcCoords[j] << "\n"; } mb->list_entities( &tgt, 1 ); mb->list_entities( &src, 1 ); } #endif for( int j = 0; j < nsSrc; j++ ) { srcCoords2D[2 * j] = srcCoords[j][0]; // x coordinate, srcCoords2D[2 * j + 1] = srcCoords[j][1]; // y coordinate } #ifdef ENABLE_DEBUG if( dbg_1 ) { // std::cout << "gnomonic plane: " << plane << "\n"; std::cout << " tgt \n"; for( int j = 0; j < nsTgt; j++ ) { std::cout << tgtCoords2D[2 * j] << " " << tgtCoords2D[2 * j + 1] << "\n "; } std::cout << " src\n"; for( int j = 0; j < nsSrc; j++ ) { std::cout << srcCoords2D[2 * j] << " " << srcCoords2D[2 * j + 1] << "\n"; } } #endif rval = IntxUtils::EdgeIntersections2( srcCoords2D, nsSrc, tgtCoords2D, nsTgt, markb, markr, P, nP );MB_CHK_ERR( rval ); #ifdef ENABLE_DEBUG if( dbg_1 ) { for( int k = 0; k < 3; k++ ) { std::cout << " markb, markr: " << k << " " << markb[k] << " " << markr[k] << "\n"; } } #endif int side[MAXEDGES] = { 0 }; // this refers to what side? src or tgt? int extraPoints = IntxUtils::borderPointsOfXinY2( srcCoords2D, nsSrc, tgtCoords2D, nsTgt, &( P[2 * nP] ), side, epsilon_area ); if( extraPoints >= 1 ) { for( int k = 0; k < nsSrc; k++ ) { if( side[k] ) { // this means that vertex k of src is inside convex tgt; mark edges k-1 and k in // src, // as being "intersected" by tgt; (even though they might not be intersected by // other edges, the fact that their apex is inside, is good enough) markb[k] = 1; markb[( k + nsSrc - 1 ) % nsSrc] = 1; // it is the previous edge, actually, but instead of doing -1, it is // better to do modulo +3 (modulo 4) // null side b for next call side[k] = 0; } } } #ifdef ENABLE_DEBUG if( dbg_1 ) { for( int k = 0; k < 3; k++ ) { std::cout << " markb, markr: " << k << " " << markb[k] << " " << markr[k] << "\n"; } } #endif nP += extraPoints; extraPoints = IntxUtils::borderPointsOfXinY2( tgtCoords2D, nsTgt, srcCoords2D, nsSrc, &( P[2 * nP] ), side, epsilon_area ); if( extraPoints >= 1 ) { for( int k = 0; k < nsTgt; k++ ) { if( side[k] ) { // this is to mark that tgt edges k-1 and k are intersecting src markr[k] = 1; markr[( k + nsTgt - 1 ) % nsTgt] = 1; // it is the previous edge, actually, but instead of doing -1, it is // better to do modulo +3 (modulo 4) // null side b for next call } } } #ifdef ENABLE_DEBUG if( dbg_1 ) { for( int k = 0; k < 3; k++ ) { std::cout << " markb, markr: " << k << " " << markb[k] << " " << markr[k] << "\n"; } } #endif nP += extraPoints; // now sort and orient the points in P, such that they are forming a convex polygon // this will be the foundation of our new mesh // this works if the polygons are convex IntxUtils::SortAndRemoveDoubles2( P, nP, epsilon_1 ); // nP should be at most 8 in the end ? // if there are more than 3 points, some area will be positive if( nP >= 3 ) { for( int k = 1; k < nP - 1; k++ ) area += IntxUtils::area2D( P, &P[2 * k], &P[2 * k + 2] ); } return MB_SUCCESS; // no error }
ErrorCode moab::Intx2MeshInPlane::findNodes | ( | EntityHandle | tgt, |
int | nsTgt, | ||
EntityHandle | src, | ||
int | nsSrc, | ||
double * | iP, | ||
int | nP | ||
) | [virtual] |
Implements moab::Intx2Mesh.
Definition at line 206 of file Intx2MeshInPlane.cpp.
References moab::Interface::add_entities(), moab::IntxUtils::area2D(), moab::CartVect::array(), moab::Intx2Mesh::correct_polygon(), moab::Intx2Mesh::counting, moab::Intx2Mesh::countTag, moab::Interface::create_element(), moab::Interface::create_vertex(), moab::IntxUtils::dist2(), moab::Intx2Mesh::epsilon_1, ErrorCode, moab::Intx2Mesh::extraNodesVec, moab::Interface::get_coords(), moab::Interface::id_from_handle(), moab::Range::index(), length_squared(), MAXEDGES, moab::Intx2Mesh::mb, MB_CHK_SET_ERR, MB_SUCCESS, MBPOLYGON, moab::Intx2Mesh::neighTgtEdgeTag, moab::Intx2Mesh::outSet, moab::Intx2Mesh::rs1, moab::Intx2Mesh::rs2, moab::Intx2Mesh::srcConn, moab::Intx2Mesh::srcCoords2D, moab::Intx2Mesh::srcParentTag, moab::Interface::tag_get_data(), moab::Interface::tag_set_data(), moab::Intx2Mesh::tgtConn, moab::Intx2Mesh::tgtCoords2D, moab::Intx2Mesh::TgtEdges, moab::Intx2Mesh::tgtParentTag, and moab::Interface::write_mesh().
{ // except for gnomonic projection, everything is the same as spherical intx // start copy // first of all, check against tgt and src vertices // #ifdef ENABLE_DEBUG if( dbg_1 ) { std::cout << "tgt, src, nP, P " << mb->id_from_handle( tgt ) << " " << mb->id_from_handle( src ) << " " << nP << "\n"; for( int n = 0; n < nP; n++ ) std::cout << " \t" << iP[2 * n] << "\t" << iP[2 * n + 1] << "\n"; } #endif // get the edges for the tgt triangle; the extra points will be on those edges, saved as // lists (unordetgt) // first get the list of edges adjacent to the tgt cell // use the neighTgtEdgeTag EntityHandle adjTgtEdges[MAXEDGES]; ErrorCode rval = mb->tag_get_data( neighTgtEdgeTag, &tgt, 1, &( adjTgtEdges[0] ) );MB_CHK_SET_ERR( rval, "can't get edge tgt tag" ); // we know that we have only nsTgt edges here; [nsTgt, MAXEDGES) are ignored, but it is small // potatoes // these will be in the new mesh, mbOut // some of them will be handles to the initial vertices from src or tgt meshes (lagr or euler) EntityHandle* foundIds = new EntityHandle[nP]; for( int i = 0; i < nP; i++ ) { double* pp = &iP[2 * i]; // iP+2*i // CartVect pos( pp[0], pp[1], 0. ); int found = 0; // first, are they on vertices from tgt or src? // priority is the tgt mesh (mb2?) int j = 0; EntityHandle outNode = (EntityHandle)0; for( j = 0; j < nsTgt && !found; j++ ) { // int node = tgtTri.v[j]; double d2 = IntxUtils::dist2( pp, &tgtCoords2D[2 * j] ); if( d2 < epsilon_1 ) { foundIds[i] = tgtConn[j]; // no new node found = 1; #ifdef ENABLE_DEBUG if( dbg_1 ) std::cout << " tgt node j:" << j << " id:" << mb->id_from_handle( tgtConn[j] ) << " 2d coords:" << tgtCoords2D[2 * j] << " " << tgtCoords2D[2 * j + 1] << " d2: " << d2 << " \n"; #endif } } for( j = 0; j < nsSrc && !found; j++ ) { // int node = srcTri.v[j]; double d2 = IntxUtils::dist2( pp, &srcCoords2D[2 * j] ); if( d2 < epsilon_1 ) { // suspect is srcConn[j] corresponding in mbOut foundIds[i] = srcConn[j]; // no new node found = 1; #ifdef ENABLE_DEBUG if( dbg_1 ) std::cout << " src node " << j << " " << mb->id_from_handle( srcConn[j] ) << " d2:" << d2 << " \n"; #endif } } if( !found ) { // find the edge it belongs, first, on the tgt element // for( j = 0; j < nsTgt; j++ ) { int j1 = ( j + 1 ) % nsTgt; double area = IntxUtils::area2D( &tgtCoords2D[2 * j], &tgtCoords2D[2 * j1], pp ); #ifdef ENABLE_DEBUG if( dbg_1 ) std::cout << " edge " << j << ": " << mb->id_from_handle( adjTgtEdges[j] ) << " " << tgtConn[j] << " " << tgtConn[j1] << " area : " << area << "\n"; #endif if( fabs( area ) < epsilon_1 / 2 ) { // found the edge; now find if there is a point in the list here // std::vector<EntityHandle> * expts = extraNodesMap[tgtEdges[j]]; int indx = TgtEdges.index( adjTgtEdges[j] ); if( indx < 0 ) // CID 181166 (#1 of 1): Argument cannot be negative (NEGATIVE_RETURNS) { std::cerr << " error in adjacent tgt edge: " << mb->id_from_handle( adjTgtEdges[j] ) << "\n"; delete[] foundIds; return MB_FAILURE; } std::vector< EntityHandle >* expts = extraNodesVec[indx]; // if the points pp is between extra points, then just give that id // if not, create a new point, (check the id) // get the coordinates of the extra points so far int nbExtraNodesSoFar = expts->size(); if( nbExtraNodesSoFar > 0 ) { CartVect* coords1 = new CartVect[nbExtraNodesSoFar]; mb->get_coords( &( *expts )[0], nbExtraNodesSoFar, &( coords1[0][0] ) ); // std::list<int>::iterator it; for( int k = 0; k < nbExtraNodesSoFar && !found; k++ ) { // int pnt = *it; double d3 = ( pos - coords1[k] ).length_squared(); if( d3 < epsilon_1 ) { found = 1; foundIds[i] = ( *expts )[k]; #ifdef ENABLE_DEBUG if( dbg_1 ) std::cout << " found node:" << foundIds[i] << std::endl; #endif } } delete[] coords1; } if( !found ) { // create a new point in 2d (at the intersection) // foundIds[i] = m_num2dPoints; // expts.push_back(m_num2dPoints); // need to create a new node in mbOut // this will be on the edge, and it will be added to the local list mb->create_vertex( pos.array(), outNode ); ( *expts ).push_back( outNode ); foundIds[i] = outNode; found = 1; #ifdef ENABLE_DEBUG if( dbg_1 ) std::cout << " new node: " << outNode << std::endl; #endif } } } } if( !found ) { std::cout << " tgt polygon: "; for( int j1 = 0; j1 < nsTgt; j1++ ) { std::cout << tgtCoords2D[2 * j1] << " " << tgtCoords2D[2 * j1 + 1] << "\n"; } std::cout << " a point pp is not on a tgt polygon " << *pp << " " << pp[1] << " tgt polygon " << mb->id_from_handle( tgt ) << " \n"; delete[] foundIds; return MB_FAILURE; } } #ifdef ENABLE_DEBUG if( dbg_1 ) { std::cout << " candidate polygon: nP " << nP << "\n"; for( int i1 = 0; i1 < nP; i1++ ) std::cout << iP[2 * i1] << " " << iP[2 * i1 + 1] << " " << foundIds[i1] << "\n"; } #endif // first, find out if we have nodes collapsed; shrink them // we may have to reduce nP // it is possible that some nodes are collapsed after intersection only // nodes will always be in order (convex intersection) correct_polygon( foundIds, nP ); // now we can build the triangles, from P array, with foundIds // we will put them in the out set if( nP >= 3 ) { EntityHandle polyNew; mb->create_element( MBPOLYGON, foundIds, nP, polyNew ); mb->add_entities( outSet, &polyNew, 1 ); // tag it with the index ids from tgt and src sets int id = rs1.index( src ); // index starts from 0 mb->tag_set_data( srcParentTag, &polyNew, 1, &id ); id = rs2.index( tgt ); mb->tag_set_data( tgtParentTag, &polyNew, 1, &id ); counting++; mb->tag_set_data( countTag, &polyNew, 1, &counting ); #ifdef ENABLE_DEBUG if( dbg_1 ) { std::cout << "Count: " << counting + 1 << "\n"; std::cout << " polygon " << mb->id_from_handle( polyNew ) << " nodes: " << nP << " :"; for( int i1 = 0; i1 < nP; i1++ ) std::cout << " " << mb->id_from_handle( foundIds[i1] ); std::cout << "\n"; std::vector< CartVect > posi( nP ); mb->get_coords( foundIds, nP, &( posi[0][0] ) ); for( int i1 = 0; i1 < nP; i1++ ) std::cout << iP[2 * i1] << " " << iP[2 * i1 + 1] << " " << posi[i1] << "\n"; std::stringstream fff; fff << "file0" << counting << ".vtk"; mb->write_mesh( fff.str().c_str(), &outSet, 1 ); } #endif } delete[] foundIds; foundIds = NULL; return MB_SUCCESS; // end copy }
double moab::Intx2MeshInPlane::setup_tgt_cell | ( | EntityHandle | tgt, |
int & | nsTgt | ||
) | [virtual] |
Implements moab::Intx2Mesh.
Definition at line 19 of file Intx2MeshInPlane.cpp.
References moab::IntxUtils::area2D(), ErrorCode, moab::Interface::get_connectivity(), moab::Interface::get_coords(), moab::Intx2Mesh::mb, MB_SUCCESS, moab::Intx2Mesh::tgtConn, moab::Intx2Mesh::tgtCoords, and moab::Intx2Mesh::tgtCoords2D.
Referenced by computeIntersectionBetweenTgtAndSrc().
{ // the points will be at most ?; they will describe a convex patch, after the points will be // ordered and collapsed (eliminate doubles) the area is not really required get coordinates of // the tgt quad double cellArea = 0; int num_nodes; ErrorCode rval = mb->get_connectivity( tgt, tgtConn, num_nodes ); if( MB_SUCCESS != rval ) return 1.; // it should be an error nsTgt = num_nodes; rval = mb->get_coords( tgtConn, num_nodes, &( tgtCoords[0][0] ) ); if( MB_SUCCESS != rval ) return 1.; // it should be an error for( int j = 0; j < nsTgt; j++ ) { // populate coords in the plane for intersection // they should be oriented correctly, positively tgtCoords2D[2 * j] = tgtCoords[j][0]; // x coordinate, tgtCoords2D[2 * j + 1] = tgtCoords[j][1]; // y coordinate } for( int j = 1; j < nsTgt - 1; j++ ) cellArea += IntxUtils::area2D( &tgtCoords2D[0], &tgtCoords2D[2 * j], &tgtCoords2D[2 * j + 2] ); return cellArea; }