MOAB: Mesh Oriented datABase
(version 5.4.1)
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#include <LinearCellConnectivity.h>
Public Member Functions | |
LinearCellConnectivity (smoab::Range const &cells, moab::Interface *moab) | |
void | compactIds (vtkIdType &numCells, vtkIdType &connectivityLength) |
void | moabPoints (smoab::Range &range) const |
void | copyConnectivity (std::vector< EntityHandle > &output) const |
void | copyToVtkCellInfo (vtkIdType *cellArray) const |
Private Types | |
typedef std::vector < EntityHandle > ::const_iterator | EntityConstIterator |
typedef std::vector < internal::SubsetArray > ::const_iterator | ConnConstIterator |
typedef std::vector < detail::ContinousCellInfo > ::const_iterator | InfoConstIterator |
Private Attributes | |
std::vector < internal::SubsetArray > | Connectivity |
std::vector< EntityHandle > | UniquePoints |
std::vector < detail::ContinousCellInfo > | Info |
Definition at line 67 of file LinearCellConnectivity.h.
typedef std::vector< internal::SubsetArray >::const_iterator smoab::detail::LinearCellConnectivity::ConnConstIterator [private] |
Definition at line 203 of file LinearCellConnectivity.h.
typedef std::vector< EntityHandle >::const_iterator smoab::detail::LinearCellConnectivity::EntityConstIterator [private] |
Definition at line 202 of file LinearCellConnectivity.h.
typedef std::vector< detail::ContinousCellInfo >::const_iterator smoab::detail::LinearCellConnectivity::InfoConstIterator [private] |
Definition at line 204 of file LinearCellConnectivity.h.
smoab::detail::LinearCellConnectivity::LinearCellConnectivity | ( | smoab::Range const & | cells, |
moab::Interface * | moab | ||
) | [inline] |
Definition at line 70 of file LinearCellConnectivity.h.
References moab::Range::begin(), moab::Interface::connect_iterate(), Connectivity, moab::Range::end(), Info, moab::Range::size(), moab::Interface::type_from_handle(), smoab::detail::vtkCellType(), and smoab::detail::vtkLinearCellType().
: Connectivity(), UniquePoints(), Info() { int count = 0; const std::size_t cellSize = cells.size(); while( count != cellSize ) { EntityHandle* connectivity; int numVerts = 0, iterationCount = 0; //use the highly efficent calls, since we know that are of the same dimension moab->connect_iterate( cells.begin() + count, cells.end(), connectivity, numVerts, iterationCount ); //if we didn't read anything, break! if( iterationCount == 0 ) { break; } //identify the cell type that we currently have, //store that along with the connectivity in a temp storage vector const moab::EntityType type = moab->type_from_handle( *cells.begin() + count ); int vtkNumVerts; int vtkCellType = smoab::detail::vtkLinearCellType( type, vtkNumVerts ); ContinousCellInfo info = { vtkCellType, vtkNumVerts, 0, iterationCount }; this->Info.push_back( info ); //we need to copy only a subset of the connectivity array internal::SubsetArray conn( connectivity, iterationCount, numVerts, vtkNumVerts ); this->Connectivity.push_back( conn ); count += iterationCount; } }
void smoab::detail::LinearCellConnectivity::compactIds | ( | vtkIdType & | numCells, |
vtkIdType & | connectivityLength | ||
) | [inline] |
Definition at line 106 of file LinearCellConnectivity.h.
References copyConnectivity(), Info, and UniquePoints.
Referenced by smoab::detail::LoadPoly::fill().
{ //converts all the ids to be ordered starting at zero, and also //keeping the orginal logical ordering. Stores the result of this //operation in the unstrucutred grid that is passed in //lets determine the total length of the connectivity connectivityLength = 0; numCells = 0; for( InfoConstIterator i = this->Info.begin(); i != this->Info.end(); ++i ) { connectivityLength += ( *i ).numCells * ( *i ).numVerts; numCells += ( *i ).numCells; } this->UniquePoints.reserve( connectivityLength ); this->copyConnectivity( this->UniquePoints ); std::sort( this->UniquePoints.begin(), this->UniquePoints.end() ); typedef std::vector< EntityHandle >::iterator EntityIterator; EntityIterator newEnd = std::unique( this->UniquePoints.begin(), this->UniquePoints.end() ); const std::size_t newSize = std::distance( this->UniquePoints.begin(), newEnd ); this->UniquePoints.resize( newSize ); }
void smoab::detail::LinearCellConnectivity::copyConnectivity | ( | std::vector< EntityHandle > & | output | ) | const [inline] |
Definition at line 143 of file LinearCellConnectivity.h.
References Connectivity, and Info.
Referenced by compactIds().
{ //walk the info to find the length of each sub connectivity array, //and insert them into the vector, ordering is implied by the order //the connecitivy sub array are added to this class ConnConstIterator c = this->Connectivity.begin(); for( InfoConstIterator i = this->Info.begin(); i != this->Info.end(); ++i, ++c ) { //remember our Connectivity is a vector of pointers whose //length is held in the info vector. const int numUnusedPoints = ( *i ).numUnusedVerts; const int connLength = ( *i ).numCells * ( *i ).numVerts; std::copy( c->begin(), c->end(), std::back_inserter( output ) ); } }
void smoab::detail::LinearCellConnectivity::copyToVtkCellInfo | ( | vtkIdType * | cellArray | ) | const [inline] |
Definition at line 161 of file LinearCellConnectivity.h.
References Connectivity, Info, and UniquePoints.
Referenced by smoab::detail::LoadPoly::addGridsTopology().
{ ConnConstIterator c = this->Connectivity.begin(); for( InfoConstIterator i = this->Info.begin(); i != this->Info.end(); ++i, ++c ) { //for this group of the same cell type we need to fill the cellTypes const int numCells = ( *i ).numCells; const int numVerts = ( *i ).numVerts; //for each cell in this collection that have the same type //grab the raw array now, so we can properly increment for each vert in each cell internal::SubsetArray::const_iterator moabConnectivity = c->begin(); for( int j = 0; j < numCells; ++j ) { //cell arrays start and end are different, since we //have to account for element that states the length of each cell cellArray[0] = numVerts; for( int k = 0; k < numVerts; ++k, ++moabConnectivity ) { //this is going to be a root of some failures when we start //reading really large datasets under 32bit. //fyi, don't use a range ds for unique points, distance //function is horribly slow they need to override it EntityConstIterator result = std::lower_bound( this->UniquePoints.begin(), this->UniquePoints.end(), *moabConnectivity ); std::size_t newId = std::distance( this->UniquePoints.begin(), result ); cellArray[k + 1] = static_cast< vtkIdType >( newId ); } cellArray += numVerts + 1; } } }
void smoab::detail::LinearCellConnectivity::moabPoints | ( | smoab::Range & | range | ) | const [inline] |
Definition at line 134 of file LinearCellConnectivity.h.
References UniquePoints.
Referenced by smoab::detail::LoadPoly::addCoordinates().
{ //from the documentation a reverse iterator is the fastest way //to insert into a range. std::copy( this->UniquePoints.rbegin(), this->UniquePoints.rend(), moab::range_inserter( range ) ); }
std::vector< internal::SubsetArray > smoab::detail::LinearCellConnectivity::Connectivity [private] |
Definition at line 197 of file LinearCellConnectivity.h.
Referenced by copyConnectivity(), copyToVtkCellInfo(), and LinearCellConnectivity().
std::vector< detail::ContinousCellInfo > smoab::detail::LinearCellConnectivity::Info [private] |
Definition at line 200 of file LinearCellConnectivity.h.
Referenced by compactIds(), copyConnectivity(), copyToVtkCellInfo(), and LinearCellConnectivity().
std::vector< EntityHandle > smoab::detail::LinearCellConnectivity::UniquePoints [private] |
Definition at line 198 of file LinearCellConnectivity.h.
Referenced by compactIds(), copyToVtkCellInfo(), and moabPoints().