MOAB: Mesh Oriented datABase
(version 5.4.1)
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Class for constructing and querying Hierarchical Oriented Bounding Box trees. More...
#include <OrientedBoxTreeTool.hpp>
Classes | |
class | IntRegCtxt |
Default/Base class to provide a context for registering intersections. More... | |
class | Op |
Implement this and pass instance to preorder_traverse. More... | |
struct | SetData |
struct | Settings |
Misc. knobs controlling tree subdivision. More... | |
class | TrvStats |
Traversal statistics structure. More... | |
Public Types | |
typedef std::pair< const double *, const double * > | IntersectSearchWindow |
This provides the search range for ray intersections, measured relative to the origin of the ray. | |
Public Member Functions | |
OrientedBoxTreeTool (Interface *i, const char *tag_name=0, bool destroy_created_trees=false) | |
~OrientedBoxTreeTool () | |
ErrorCode | build (const Range &entities, EntityHandle &set_handle_out, const Settings *settings=0) |
Build oriented bounding box tree. | |
ErrorCode | join_trees (const Range &tree_roots, EntityHandle &root_set_out, const Settings *settings=0) |
Build a tree of sets, where each set contains triangles. | |
ErrorCode | ray_intersect_triangles (std::vector< double > &distances_out, std::vector< EntityHandle > &facets_out, EntityHandle root_set, double tolerance, const double ray_point[3], const double unit_ray_dir[3], const double *ray_length=0, TrvStats *accum=0) |
Intersect a ray with the triangles contained within the tree. | |
ErrorCode | ray_intersect_boxes (Range &boxes_out, EntityHandle root_set, double tolerance, const double ray_point[3], const double unit_ray_dir[3], const double *ray_length=0, TrvStats *accum=0) |
Intersect ray with tree. | |
ErrorCode | ray_intersect_triangles (std::vector< double > &intersection_distances_out, std::vector< EntityHandle > &intersection_facets_out, const Range &leaf_boxes_containing_tris, double tolerance, const double ray_point[3], const double unit_ray_dir[3], const double *ray_length=0, unsigned int *raytri_test_count=0) |
Intersect ray with triangles contained in passed MBENTITYSETs. | |
ErrorCode | ray_intersect_sets (std::vector< double > &distances_out, std::vector< EntityHandle > &sets_out, std::vector< EntityHandle > &facets_out, EntityHandle root_set, double tolerance, const double ray_point[3], const double unit_ray_dir[3], IntersectSearchWindow &search_win, IntRegCtxt ®ister_intersection, TrvStats *accum=0) |
Intersect a ray with the triangles contained within the tree. | |
ErrorCode | ray_intersect_sets (std::vector< double > &distances_out, std::vector< EntityHandle > &sets_out, std::vector< EntityHandle > &facets_out, EntityHandle root_set, double tolerance, const double ray_point[3], const double unit_ray_dir[3], const double *ray_length=0, TrvStats *accum=0) |
ErrorCode | ray_intersect_sets (EntityHandle root_set, double tolerance, const double ray_point[3], const double unit_ray_dir[3], IntersectSearchWindow &search_win, IntRegCtxt ®ister_intersection, TrvStats *accum=0) |
ErrorCode | closest_to_location (const double *point, EntityHandle tree_root, double *point_out, EntityHandle &facet_out, EntityHandle *set_out=0, TrvStats *accum=0) |
Find closest surface, facet in surface, and location on facet. | |
ErrorCode | closest_to_location (const double *point, EntityHandle tree_root, double tolerance, std::vector< EntityHandle > &facets_out, std::vector< EntityHandle > *sets_out=0, TrvStats *accum=0) |
Find closest facet(s) to input position. | |
ErrorCode | sphere_intersect_triangles (const double *center, double radius, EntityHandle tree_root, std::vector< EntityHandle > &facets_out, std::vector< EntityHandle > *sets_out=0, TrvStats *accum=0) |
Find facets intersected by a sphere. | |
ErrorCode | get_close_tris (CartVect int_pt, double tol, const EntityHandle *rootSet, const EntityHandle *geomVol, const Tag *senseTag, std::vector< EntityHandle > &close_tris, std::vector< int > &close_senses) |
ErrorCode | box (EntityHandle node_set, double center[3], double axis1[3], double axis2[3], double axis3[3]) |
Get oriented box at node in tree. | |
ErrorCode | delete_tree (EntityHandle root_set) |
ErrorCode | remove_root (EntityHandle root_set) |
Remove obb tree root from the Oriented Box Tree Tool data structure. | |
void | print (EntityHandle tree_root_set, std::ostream &stream, bool list_contents=false, const char *id_tag_name=0) |
Print out tree. | |
ErrorCode | stats (EntityHandle tree_root_set, std::ostream &stream) |
Print tree statistics. | |
ErrorCode | stats (EntityHandle set, unsigned &entities_in_tree, double &root_volume, double &tot_node_volume, double &tot_to_root_volume, unsigned &tree_height, unsigned &node_count, unsigned &num_leaves) |
Get tree statistics. | |
ErrorCode | preorder_traverse (EntityHandle root_set, Op &operation, TrvStats *accum=0) |
Visitor pattern - do operation for each tree node. | |
Interface * | get_moab_instance () const |
ErrorCode | box (EntityHandle node_set, OrientedBox &box) |
Get oriented box at node in tree. | |
Private Member Functions | |
ErrorCode | build_tree (const Range &entities, EntityHandle &set, int depth, const Settings &settings) |
ErrorCode | build_sets (std::list< SetData > &sets, EntityHandle &node_set, int depth, const Settings &settings) |
ErrorCode | recursive_stats (OrientedBoxTreeTool *tool, Interface *instance, EntityHandle set, int depth, StatData &data, unsigned &count_out, CartVect &dimensions_out) |
Private Attributes | |
Interface * | instance |
Tag | tagHandle |
bool | cleanUpTrees |
std::vector< EntityHandle > | createdTrees |
Class for constructing and querying Hierarchical Oriented Bounding Box trees.
Definition at line 42 of file OrientedBoxTreeTool.hpp.
typedef std::pair< const double*, const double* > moab::OrientedBoxTreeTool::IntersectSearchWindow |
This provides the search range for ray intersections, measured relative to the origin of the ray.
first: nonnegative limit for search second: negative limit for search
These are const double* so that the window is always defined by pointing to other quantities, but it is not posible to change those quantities via the window.
Definition at line 55 of file OrientedBoxTreeTool.hpp.
moab::OrientedBoxTreeTool::OrientedBoxTreeTool | ( | Interface * | i, |
const char * | tag_name = 0 , |
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bool | destroy_created_trees = false |
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Definition at line 49 of file OrientedBoxTreeTool.cpp.
References moab::DEFAULT_TAG_NAME, ErrorCode, instance, MB_SUCCESS, moab::OrientedBox::tag_handle(), and tagHandle.
: instance( i ), cleanUpTrees( destroy_created_trees ) { if( !tag_name ) tag_name = DEFAULT_TAG_NAME; ErrorCode rval = OrientedBox::tag_handle( tagHandle, instance, tag_name ); if( MB_SUCCESS != rval ) tagHandle = 0; }
Definition at line 57 of file OrientedBoxTreeTool.cpp.
References cleanUpTrees, createdTrees, delete_tree(), ErrorCode, instance, MB_SUCCESS, moab::Interface::tag_get_by_ptr(), tagHandle, and tree.
{ if( !cleanUpTrees ) return; while( !createdTrees.empty() ) { EntityHandle tree = createdTrees.back(); // make sure this is a tree (rather than some other, stale handle) const void* data_ptr = 0; ErrorCode rval = instance->tag_get_by_ptr( tagHandle, &tree, 1, &data_ptr ); if( MB_SUCCESS == rval ) rval = delete_tree( tree ); if( MB_SUCCESS != rval ) createdTrees.pop_back(); } }
ErrorCode moab::OrientedBoxTreeTool::box | ( | EntityHandle | node_set, |
double | center[3], | ||
double | axis1[3], | ||
double | axis2[3], | ||
double | axis3[3] | ||
) |
Get oriented box at node in tree.
Get the oriented box for a node in an oriented bounding box tree.
Definition at line 91 of file OrientedBoxTreeTool.cpp.
References moab::OrientedBox::center, ErrorCode, moab::CartVect::get(), and moab::OrientedBox::scaled_axis().
Referenced by closest_to_location(), do_closest_point_test(), do_ray_fire_test(), FBiGeom_getEntBoundBox(), moab::GeomTopoTool::get_obb(), moab::FBEngine::getEntBoundBox(), LeafHexer::leaf(), main(), moab::TreeNodePrinter::print_geometry(), recursive_stats(), sphere_intersect_triangles(), moab::RayIntersector::visit(), and moab::RayIntersectSets::visit().
ErrorCode moab::OrientedBoxTreeTool::box | ( | EntityHandle | node_set, |
OrientedBox & | box | ||
) |
Get oriented box at node in tree.
Get the oriented box for a node in an oriented bounding box tree.
NOTE: This function is provided for internal MOAB use only. The definition of OrientedBox is not available as a part of the MOAB API
Definition at line 86 of file OrientedBoxTreeTool.cpp.
References instance, moab::Interface::tag_get_data(), and tagHandle.
{ return instance->tag_get_data( tagHandle, &set, 1, &obb ); }
ErrorCode moab::OrientedBoxTreeTool::build | ( | const Range & | entities, |
EntityHandle & | set_handle_out, | ||
const Settings * | settings = 0 |
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) |
Build oriented bounding box tree.
Build an oriented bounding box tree.
entities | A list of either vertices or 2-D elements (not both) for which to build a tree. |
set_handle_out | A handle for the entity set representing the root of the tree. |
Definition at line 115 of file OrientedBoxTreeTool.cpp.
References moab::Range::all_of_dimension(), build_tree(), MB_TYPE_OUT_OF_RANGE, and moab::OrientedBoxTreeTool::Settings::valid().
Referenced by build_tree(), moab::GeomTopoTool::construct_obb_tree(), do_file(), and main().
{ if( !entities.all_of_dimension( 2 ) ) return MB_TYPE_OUT_OF_RANGE; if( settings && !settings->valid() ) return MB_FAILURE; return build_tree( entities, set_handle_out, 0, settings ? *settings : Settings() ); }
ErrorCode moab::OrientedBoxTreeTool::build_sets | ( | std::list< SetData > & | sets, |
EntityHandle & | node_set, | ||
int | depth, | ||
const Settings & | settings | ||
) | [private] |
Definition at line 340 of file OrientedBoxTreeTool.cpp.
References moab::Interface::add_child_meshset(), child, moab::Range::clear(), moab::OrientedBox::compute_from_covariance_data(), moab::Interface::create_meshset(), delete_tree(), ErrorCode, moab::Interface::get_adjacencies(), moab::Interface::get_entities_by_dimension(), instance, MB_SUCCESS, moab::OrientedBoxTreeTool::Settings::set_options, moab::split_sets(), moab::Interface::tag_set_data(), tagHandle, and moab::Interface::UNION.
Referenced by join_trees().
{ ErrorCode rval; int count = sets.size(); if( 0 == count ) return MB_FAILURE; // calculate box OrientedBox obox; // make vector go out of scope when done, so memory is released { Range elems; std::vector< OrientedBox::CovarienceData > data( sets.size() ); data.clear(); for( std::list< SetData >::iterator i = sets.begin(); i != sets.end(); ++i ) { data.push_back( i->box_data ); rval = instance->get_entities_by_dimension( i->handle, 2, elems, true ); if( MB_SUCCESS != rval ) return rval; } Range points; rval = instance->get_adjacencies( elems, 0, false, points, Interface::UNION ); if( MB_SUCCESS != rval ) return rval; rval = OrientedBox::compute_from_covariance_data( obox, instance, &data[0], data.size(), points ); if( MB_SUCCESS != rval ) return rval; } // If only one set in list... if( count == 1 ) { node_set = sets.front().handle; return instance->tag_set_data( tagHandle, &node_set, 1, &obox ); } // create an entity set for the tree node rval = instance->create_meshset( settings.set_options, node_set ); if( MB_SUCCESS != rval ) return rval; rval = instance->tag_set_data( tagHandle, &node_set, 1, &obox ); if( MB_SUCCESS != rval ) { delete_tree( node_set ); return rval; } double best_ratio = 2.0; std::list< SetData > best_left_list, best_right_list; for( int axis = 0; axis < 2; ++axis ) { std::list< SetData > left_list, right_list; rval = split_sets( instance, obox, axis, sets, left_list, right_list ); if( MB_SUCCESS != rval ) { delete_tree( node_set ); return rval; } double ratio = fabs( (double)right_list.size() - left_list.size() ) / sets.size(); if( ratio < best_ratio ) { best_ratio = ratio; best_left_list.swap( left_list ); best_right_list.swap( right_list ); } } // We must subdivide the list of sets, because we want to guarantee that // there is a node in the tree corresponding to each of the sets. So if // we couldn't find a usable split plane, just split them in an arbitrary // manner. if( best_left_list.empty() || best_right_list.empty() ) { best_left_list.clear(); best_right_list.clear(); std::list< SetData >* lists[2] = { &best_left_list, &best_right_list }; int i = 0; while( !sets.empty() ) { lists[i]->push_back( sets.front() ); sets.pop_front(); i = 1 - i; } } else { sets.clear(); // release memory before recursion } // Create child sets EntityHandle child = 0; rval = build_sets( best_left_list, child, depth + 1, settings ); if( MB_SUCCESS != rval ) { delete_tree( node_set ); return rval; } rval = instance->add_child_meshset( node_set, child ); if( MB_SUCCESS != rval ) { delete_tree( node_set ); delete_tree( child ); return rval; } rval = build_sets( best_right_list, child, depth + 1, settings ); if( MB_SUCCESS != rval ) { delete_tree( node_set ); return rval; } rval = instance->add_child_meshset( node_set, child ); if( MB_SUCCESS != rval ) { delete_tree( node_set ); delete_tree( child ); return rval; } return MB_SUCCESS; }
ErrorCode moab::OrientedBoxTreeTool::build_tree | ( | const Range & | entities, |
EntityHandle & | set, | ||
int | depth, | ||
const Settings & | settings | ||
) | [private] |
Definition at line 204 of file OrientedBoxTreeTool.cpp.
References moab::Interface::add_child_meshset(), moab::Interface::add_entities(), moab::OrientedBoxTreeTool::Settings::best_split_ratio, child, moab::OrientedBox::compute_from_2d_cells(), moab::Interface::create_meshset(), createdTrees, delete_tree(), moab::Range::empty(), ErrorCode, instance, leaf, moab::OrientedBoxTreeTool::Settings::max_depth, moab::OrientedBoxTreeTool::Settings::max_leaf_entities, MB_SUCCESS, moab::OrientedBoxTreeTool::Settings::set_options, moab::Range::size(), moab::split_box(), moab::Range::swap(), moab::Interface::tag_set_data(), tagHandle, and moab::OrientedBoxTreeTool::Settings::worst_split_ratio.
Referenced by build().
{ OrientedBox tmp_box; ErrorCode rval; if( entities.empty() ) { Matrix3 axis; tmp_box = OrientedBox( axis, CartVect( 0. ) ); } else { rval = OrientedBox::compute_from_2d_cells( tmp_box, instance, entities ); if( MB_SUCCESS != rval ) return rval; } // create an entity set for the tree node rval = instance->create_meshset( settings.set_options, set ); if( MB_SUCCESS != rval ) return rval; rval = instance->tag_set_data( tagHandle, &set, 1, &tmp_box ); if( MB_SUCCESS != rval ) { delete_tree( set ); return rval; } // check if should create children bool leaf = true; ++depth; if( ( !settings.max_depth || depth < settings.max_depth ) && entities.size() > (unsigned)settings.max_leaf_entities ) { // try splitting with planes normal to each axis of the box // until we find an acceptable split double best_ratio = settings.worst_split_ratio; // worst case ratio Range best_left_list, best_right_list; // Axes are sorted from shortest to longest, so search backwards for( int axis = 2; best_ratio > settings.best_split_ratio && axis >= 0; --axis ) { Range left_list, right_list; rval = split_box( instance, tmp_box, axis, entities, left_list, right_list ); if( MB_SUCCESS != rval ) { delete_tree( set ); return rval; } double ratio = fabs( (double)right_list.size() - left_list.size() ) / entities.size(); if( ratio < best_ratio ) { best_ratio = ratio; best_left_list.swap( left_list ); best_right_list.swap( right_list ); } } // create children if( !best_left_list.empty() ) { EntityHandle child = 0; rval = build_tree( best_left_list, child, depth, settings ); if( MB_SUCCESS != rval ) { delete_tree( set ); return rval; } rval = instance->add_child_meshset( set, child ); if( MB_SUCCESS != rval ) { delete_tree( set ); delete_tree( child ); return rval; } rval = build_tree( best_right_list, child, depth, settings ); if( MB_SUCCESS != rval ) { delete_tree( set ); return rval; } rval = instance->add_child_meshset( set, child ); if( MB_SUCCESS != rval ) { delete_tree( set ); delete_tree( child ); return rval; } leaf = false; } } if( leaf ) { rval = instance->add_entities( set, entities ); if( MB_SUCCESS != rval ) { delete_tree( set ); return rval; } } createdTrees.push_back( set ); return MB_SUCCESS; }
ErrorCode moab::OrientedBoxTreeTool::closest_to_location | ( | const double * | point, |
EntityHandle | tree_root, | ||
double * | point_out, | ||
EntityHandle & | facet_out, | ||
EntityHandle * | set_out = 0 , |
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TrvStats * | accum = 0 |
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) |
Find closest surface, facet in surface, and location on facet.
Find the closest location in the tree to the specified location.
point | Location to search from |
point_out | Closest location on closest facet |
facet_out | Closest 2D element to input position |
set_out | Set containing closest facet. 0 if tree was not constructed using 'set_build' |
Definition at line 1118 of file OrientedBoxTreeTool.cpp.
References moab::Range::begin(), box(), children, moab::Range::clear(), moab::OrientedBox::closest_location_in_box(), moab::GeomUtil::closest_location_on_polygon(), moab::GeomUtil::closest_location_on_tri(), moab::Range::empty(), moab::Range::end(), moab::OrientedBoxTreeTool::TrvStats::end_traversal(), ErrorCode, moab::Range::front(), moab::CartVect::get(), moab::Interface::get_child_meshsets(), moab::Interface::get_connectivity(), moab::Interface::get_coords(), moab::Interface::get_entities_by_dimension(), moab::Interface::get_entities_by_type(), moab::OrientedBoxTreeTool::TrvStats::increment(), moab::OrientedBoxTreeTool::TrvStats::increment_leaf(), instance, max_depth, MB_MULTIPLE_ENTITIES_FOUND, MB_SUCCESS, MBENTITYSET, and moab::Range::size().
Referenced by moab::GeomQueryTool::closest_to_location(), do_closest_point_test(), moab::GeomQueryTool::get_normal(), moab::FBEngine::getEntClosestPt(), moab::FBEngine::getEntNrmlXYZ(), moab::SmoothFace::project_to_facets_main(), and moab::GeomQueryTool::test_volume_boundary().
{ ErrorCode rval; const CartVect loc( point ); double smallest_dist_sqr = std::numeric_limits< double >::max(); EntityHandle current_set = 0; Range sets; std::vector< EntityHandle > children( 2 ); std::vector< double > coords; std::vector< OBBTreeCPFrame > stack; int max_depth = -1; stack.push_back( OBBTreeCPFrame( 0.0, root, current_set, 0 ) ); while( !stack.empty() ) { // pop from top of stack EntityHandle node = stack.back().node; double dist_sqr = stack.back().dist_sqr; current_set = stack.back().mset; int current_depth = stack.back().depth; stack.pop_back(); // If current best result is closer than the box, skip this tree node. if( dist_sqr > smallest_dist_sqr ) continue; // increment traversal statistics. if( accum ) { accum->increment( current_depth ); max_depth = std::max( max_depth, current_depth ); } // Check if this node has a set associated with it if( set_out && !current_set ) { sets.clear(); rval = instance->get_entities_by_type( node, MBENTITYSET, sets ); if( MB_SUCCESS != rval ) return rval; if( !sets.empty() ) { if( sets.size() != 1 ) return MB_MULTIPLE_ENTITIES_FOUND; current_set = sets.front(); } } // Get child boxes children.clear(); rval = instance->get_child_meshsets( node, children ); if( MB_SUCCESS != rval ) return rval; // if not a leaf node if( !children.empty() ) { if( children.size() != 2 ) return MB_MULTIPLE_ENTITIES_FOUND; // get boxes OrientedBox box1, box2; rval = box( children[0], box1 ); if( MB_SUCCESS != rval ) return rval; rval = box( children[1], box2 ); if( MB_SUCCESS != rval ) return rval; // get distance from each box CartVect pt1, pt2; box1.closest_location_in_box( loc, pt1 ); box2.closest_location_in_box( loc, pt2 ); pt1 -= loc; pt2 -= loc; const double dsqr1 = pt1 % pt1; const double dsqr2 = pt2 % pt2; // push children on tree such that closer one is on top if( dsqr1 < dsqr2 ) { stack.push_back( OBBTreeCPFrame( dsqr2, children[1], current_set, current_depth + 1 ) ); stack.push_back( OBBTreeCPFrame( dsqr1, children[0], current_set, current_depth + 1 ) ); } else { stack.push_back( OBBTreeCPFrame( dsqr1, children[0], current_set, current_depth + 1 ) ); stack.push_back( OBBTreeCPFrame( dsqr2, children[1], current_set, current_depth + 1 ) ); } } else { // LEAF NODE if( accum ) { accum->increment_leaf( current_depth ); } Range facets; rval = instance->get_entities_by_dimension( node, 2, facets ); if( MB_SUCCESS != rval ) return rval; const EntityHandle* conn = NULL; int len = 0; CartVect tmp, diff; for( Range::iterator i = facets.begin(); i != facets.end(); ++i ) { rval = instance->get_connectivity( *i, conn, len, true ); if( MB_SUCCESS != rval ) return rval; coords.resize( 3 * len ); rval = instance->get_coords( conn, len, &coords[0] ); if( MB_SUCCESS != rval ) return rval; if( len == 3 ) GeomUtil::closest_location_on_tri( loc, (CartVect*)( &coords[0] ), tmp ); else GeomUtil::closest_location_on_polygon( loc, (CartVect*)( &coords[0] ), len, tmp ); diff = tmp - loc; dist_sqr = diff % diff; if( dist_sqr < smallest_dist_sqr ) { smallest_dist_sqr = dist_sqr; facet_out = *i; tmp.get( point_out ); if( set_out ) *set_out = current_set; } } } // LEAF NODE } if( accum ) { accum->end_traversal( max_depth ); } return MB_SUCCESS; }
ErrorCode moab::OrientedBoxTreeTool::closest_to_location | ( | const double * | point, |
EntityHandle | tree_root, | ||
double | tolerance, | ||
std::vector< EntityHandle > & | facets_out, | ||
std::vector< EntityHandle > * | sets_out = 0 , |
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TrvStats * | accum = 0 |
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) |
Find closest facet(s) to input position.
Find the closest location(s) in the tree to the specified location.
point | Location to search from |
facets_out | Closest 2D elements to input position are appended to this list |
sets_out | If non-null, sets owning facets are appended to this list. |
Definition at line 1258 of file OrientedBoxTreeTool.cpp.
References moab::Range::begin(), box(), children, moab::Range::clear(), moab::OrientedBox::closest_location_in_box(), moab::GeomUtil::closest_location_on_polygon(), moab::GeomUtil::closest_location_on_tri(), moab::Range::empty(), moab::Range::end(), moab::OrientedBoxTreeTool::TrvStats::end_traversal(), ErrorCode, moab::Interface::get_child_meshsets(), moab::Interface::get_connectivity(), moab::Interface::get_coords(), moab::Interface::get_entities_by_dimension(), moab::Interface::get_entities_by_type(), moab::OrientedBoxTreeTool::TrvStats::increment(), moab::OrientedBoxTreeTool::TrvStats::increment_leaf(), instance, max_depth, MB_MULTIPLE_ENTITIES_FOUND, MB_SUCCESS, MBENTITYSET, moab::Range::size(), and swap().
{ ErrorCode rval; const CartVect loc( point ); double smallest_dist_sqr = std::numeric_limits< double >::max(); double smallest_dist = smallest_dist_sqr; EntityHandle current_set = 0; Range sets; std::vector< EntityHandle > children( 2 ); std::vector< double > coords; std::vector< OBBTreeCPFrame > stack; int max_depth = -1; stack.push_back( OBBTreeCPFrame( 0.0, root, current_set, 0 ) ); while( !stack.empty() ) { // pop from top of stack EntityHandle node = stack.back().node; double dist_sqr = stack.back().dist_sqr; current_set = stack.back().mset; int current_depth = stack.back().depth; stack.pop_back(); // If current best result is closer than the box, skip this tree node. if( dist_sqr > smallest_dist_sqr + tolerance ) continue; // increment traversal statistics. if( accum ) { accum->increment( current_depth ); max_depth = std::max( max_depth, current_depth ); } // Check if this node has a set associated with it if( sets_out && !current_set ) { sets.clear(); rval = instance->get_entities_by_type( node, MBENTITYSET, sets ); if( MB_SUCCESS != rval ) return rval; if( !sets.empty() ) { if( sets.size() != 1 ) return MB_MULTIPLE_ENTITIES_FOUND; current_set = *sets.begin(); } } // Get child boxes children.clear(); rval = instance->get_child_meshsets( node, children ); if( MB_SUCCESS != rval ) return rval; // if not a leaf node if( !children.empty() ) { if( children.size() != 2 ) return MB_MULTIPLE_ENTITIES_FOUND; // get boxes OrientedBox box1, box2; rval = box( children[0], box1 ); if( MB_SUCCESS != rval ) return rval; rval = box( children[1], box2 ); if( MB_SUCCESS != rval ) return rval; // get distance from each box CartVect pt1, pt2; box1.closest_location_in_box( loc, pt1 ); box2.closest_location_in_box( loc, pt2 ); pt1 -= loc; pt2 -= loc; const double dsqr1 = pt1 % pt1; const double dsqr2 = pt2 % pt2; // push children on tree such that closer one is on top if( dsqr1 < dsqr2 ) { stack.push_back( OBBTreeCPFrame( dsqr2, children[1], current_set, current_depth + 1 ) ); stack.push_back( OBBTreeCPFrame( dsqr1, children[0], current_set, current_depth + 1 ) ); } else { stack.push_back( OBBTreeCPFrame( dsqr1, children[0], current_set, current_depth + 1 ) ); stack.push_back( OBBTreeCPFrame( dsqr2, children[1], current_set, current_depth + 1 ) ); } } else { // LEAF NODE if( accum ) { accum->increment_leaf( current_depth ); } Range facets; rval = instance->get_entities_by_dimension( node, 2, facets ); if( MB_SUCCESS != rval ) return rval; const EntityHandle* conn = NULL; int len = 0; CartVect tmp, diff; for( Range::iterator i = facets.begin(); i != facets.end(); ++i ) { rval = instance->get_connectivity( *i, conn, len, true ); if( MB_SUCCESS != rval ) return rval; coords.resize( 3 * len ); rval = instance->get_coords( conn, len, &coords[0] ); if( MB_SUCCESS != rval ) return rval; if( len == 3 ) GeomUtil::closest_location_on_tri( loc, (CartVect*)( &coords[0] ), tmp ); else GeomUtil::closest_location_on_polygon( loc, (CartVect*)( &coords[0] ), len, tmp ); diff = tmp - loc; dist_sqr = diff % diff; if( dist_sqr < smallest_dist_sqr ) { if( 0.5 * dist_sqr < 0.5 * smallest_dist_sqr + tolerance * ( 0.5 * tolerance - smallest_dist ) ) { facets_out.clear(); if( sets_out ) sets_out->clear(); } smallest_dist_sqr = dist_sqr; smallest_dist = sqrt( smallest_dist_sqr ); // put closest result at start of lists facets_out.push_back( *i ); std::swap( facets_out.front(), facets_out.back() ); if( sets_out ) { sets_out->push_back( current_set ); std::swap( sets_out->front(), sets_out->back() ); } } else if( dist_sqr <= smallest_dist_sqr + tolerance * ( tolerance + 2 * smallest_dist ) ) { facets_out.push_back( *i ); if( sets_out ) sets_out->push_back( current_set ); } } } // LEAF NODE } if( accum ) { accum->end_traversal( max_depth ); } return MB_SUCCESS; }
Definition at line 469 of file OrientedBoxTreeTool.cpp.
References children, createdTrees, moab::Interface::delete_entities(), ErrorCode, moab::Interface::get_child_meshsets(), instance, and MB_SUCCESS.
Referenced by build_sets(), build_tree(), do_file(), and ~OrientedBoxTreeTool().
{ std::vector< EntityHandle > children; ErrorCode rval = instance->get_child_meshsets( set, children, 0 ); if( MB_SUCCESS != rval ) return rval; createdTrees.erase( std::remove( createdTrees.begin(), createdTrees.end(), set ), createdTrees.end() ); children.insert( children.begin(), set ); return instance->delete_entities( &children[0], children.size() ); }
ErrorCode moab::OrientedBoxTreeTool::get_close_tris | ( | CartVect | int_pt, |
double | tol, | ||
const EntityHandle * | rootSet, | ||
const EntityHandle * | geomVol, | ||
const Tag * | senseTag, | ||
std::vector< EntityHandle > & | close_tris, | ||
std::vector< int > & | close_senses | ||
) |
Definition at line 845 of file OrientedBoxTreeTool.cpp.
References moab::CartVect::array(), ErrorCode, get_moab_instance(), MB_SUCCESS, sphere_intersect_triangles(), and moab::Interface::tag_get_data().
Referenced by moab::GQT_IntRegCtxt::register_intersection().
{ std::vector< EntityHandle > close_surfs; ErrorCode rval = sphere_intersect_triangles( int_pt.array(), tol, *rootSet, close_tris, &close_surfs ); assert( MB_SUCCESS == rval ); if( MB_SUCCESS != rval ) return rval; // for each surface, get the surf sense wrt parent volume close_senses.resize( close_surfs.size() ); for( unsigned i = 0; i < close_surfs.size(); ++i ) { EntityHandle vols[2]; rval = get_moab_instance()->tag_get_data( *senseTag, &( close_surfs[i] ), 1, vols ); assert( MB_SUCCESS == rval ); if( MB_SUCCESS != rval ) return rval; if( vols[0] == vols[1] ) { std::cerr << "error: surf has positive and negative sense wrt same volume" << std::endl; return MB_FAILURE; } if( *geomVol == vols[0] ) { close_senses[i] = 1; } else if( *geomVol == vols[1] ) { close_senses[i] = -1; } else { return MB_FAILURE; } } return MB_SUCCESS; }
Interface* moab::OrientedBoxTreeTool::get_moab_instance | ( | ) | const [inline] |
Definition at line 525 of file OrientedBoxTreeTool.hpp.
References instance.
Referenced by do_closest_point_test(), do_ray_fire_test(), get_close_tris(), moab::GQT_IntRegCtxt::register_intersection(), sphere_intersect_triangles(), and moab::GQT_IntRegCtxt::update_orient().
{ return instance; }
ErrorCode moab::OrientedBoxTreeTool::join_trees | ( | const Range & | tree_roots, |
EntityHandle & | root_set_out, | ||
const Settings * | settings = 0 |
||
) |
Build a tree of sets, where each set contains triangles.
Build a tree of sets. Each set must contain at least one triangle to define its geometry. Each passed set will become a leaf of the OBB tree. Settings controlling tree depth are ignored by this method. The tree will be as deep as it needs to be for each input set to be a leaf.
To build a tree representing the surfaces of a geometric volume, 1) Build an OBB tree for each surface using the 'build' method 2) Add each surface to the contents of the resulting OBB tree root set 3) Build a tree from all the surface OBB tree root sets using this method to get a combined tree for the volume.
Definition at line 123 of file OrientedBoxTreeTool.cpp.
References moab::Range::all_of_type(), moab::Range::begin(), moab::OrientedBoxTreeTool::SetData::box_data, build_sets(), moab::OrientedBox::covariance_data_from_tris(), createdTrees, moab::Range::empty(), moab::Range::end(), ErrorCode, moab::Interface::get_entities_by_dimension(), moab::OrientedBoxTreeTool::SetData::handle, instance, MB_SUCCESS, MB_TYPE_OUT_OF_RANGE, MBENTITYSET, moab::Range::rbegin(), moab::Range::rend(), and moab::OrientedBoxTreeTool::Settings::valid().
Referenced by moab::GeomTopoTool::construct_obb_tree(), moab::GeomTopoTool::construct_obb_trees(), and do_file().
{ if( !sets.all_of_type( MBENTITYSET ) ) return MB_TYPE_OUT_OF_RANGE; if( settings && !settings->valid() ) return MB_FAILURE; // Build initial set data list. std::list< SetData > data; for( Range::const_iterator i = sets.begin(); i != sets.end(); ++i ) { Range elements; ErrorCode rval = instance->get_entities_by_dimension( *i, 2, elements, true ); if( MB_SUCCESS != rval ) return rval; if( elements.empty() ) continue; data.push_back( SetData() ); SetData& set_data = data.back(); set_data.handle = *i; rval = OrientedBox::covariance_data_from_tris( set_data.box_data, instance, elements ); if( MB_SUCCESS != rval ) return rval; } ErrorCode result = build_sets( data, set_handle_out, 0, settings ? *settings : Settings() ); if( MB_SUCCESS != result ) return result; for( Range::reverse_iterator i = sets.rbegin(); i != sets.rend(); ++i ) { createdTrees.erase( std::remove( createdTrees.begin(), createdTrees.end(), *i ), createdTrees.end() ); } createdTrees.push_back( set_handle_out ); return MB_SUCCESS; }
ErrorCode moab::OrientedBoxTreeTool::preorder_traverse | ( | EntityHandle | root_set, |
Op & | operation, | ||
TrvStats * | accum = 0 |
||
) |
Visitor pattern - do operation for each tree node.
Do a preorder traversal of the tree, calling the method in the passed operation instance for each node in the tree. Parent node is visited before either child (pre-order traversal). If operator method passes back the 'descend' argument as false, traversal will not descend to the children of the current node.
Definition at line 498 of file OrientedBoxTreeTool.cpp.
References children, moab::Data::depth, moab::OrientedBoxTreeTool::TrvStats::end_traversal(), ErrorCode, moab::Interface::get_child_meshsets(), moab::OrientedBoxTreeTool::TrvStats::increment(), moab::OrientedBoxTreeTool::TrvStats::increment_leaf(), instance, moab::OrientedBoxTreeTool::Op::leaf(), max_depth, MB_MULTIPLE_ENTITIES_FOUND, MB_SUCCESS, moab::Data::set, and moab::OrientedBoxTreeTool::Op::visit().
Referenced by do_file(), obbstat_write(), obbvis_create(), print(), ray_intersect_boxes(), ray_intersect_sets(), and tag_triangles().
{ ErrorCode rval; std::vector< EntityHandle > children; std::vector< Data > the_stack; Data data = { set, 0 }; the_stack.push_back( data ); int max_depth = -1; while( !the_stack.empty() ) { data = the_stack.back(); the_stack.pop_back(); // increment traversal statistics if( accum ) { accum->increment( data.depth ); max_depth = std::max( max_depth, data.depth ); } bool descend = true; rval = operation.visit( data.set, data.depth, descend ); assert( MB_SUCCESS == rval ); if( MB_SUCCESS != rval ) return rval; if( !descend ) continue; children.clear(); rval = instance->get_child_meshsets( data.set, children ); assert( MB_SUCCESS == rval ); if( MB_SUCCESS != rval ) return rval; if( children.empty() ) { if( accum ) { accum->increment_leaf( data.depth ); } rval = operation.leaf( data.set ); assert( MB_SUCCESS == rval ); if( MB_SUCCESS != rval ) return rval; } else if( children.size() == 2 ) { data.depth++; data.set = children[0]; the_stack.push_back( data ); data.set = children[1]; the_stack.push_back( data ); } else return MB_MULTIPLE_ENTITIES_FOUND; } if( accum ) { accum->end_traversal( max_depth ); } return MB_SUCCESS; }
void moab::OrientedBoxTreeTool::print | ( | EntityHandle | tree_root_set, |
std::ostream & | stream, | ||
bool | list_contents = false , |
||
const char * | id_tag_name = 0 |
||
) |
Print out tree.
Print the tree to an output stream in a human-readable form.
tree_root_set | Entity set representing tree root. |
list_contents | If true, list entities in each tree node, If false, just list number of entities. |
id_tag_name | If specified, must be the name of an existing integer tag containing an ID for the entities. Not used if list_contents is false. |
Definition at line 1653 of file OrientedBoxTreeTool.cpp.
References ErrorCode, instance, MB_SUCCESS, and preorder_traverse().
Referenced by do_file().
{ TreeLayoutPrinter op1( str, instance ); TreeNodePrinter op2( str, list, true, tag, this ); ErrorCode r1 = preorder_traverse( set, op1 ); str << std::endl; ErrorCode r2 = preorder_traverse( set, op2 ); if( r1 != MB_SUCCESS || r2 != MB_SUCCESS ) { std::cerr << "Errors encountered while printing tree\n"; str << "Errors encountered while printing tree\n"; } }
ErrorCode moab::OrientedBoxTreeTool::ray_intersect_boxes | ( | Range & | boxes_out, |
EntityHandle | root_set, | ||
double | tolerance, | ||
const double | ray_point[3], | ||
const double | unit_ray_dir[3], | ||
const double * | ray_length = 0 , |
||
TrvStats * | accum = 0 |
||
) |
Intersect ray with tree.
Return the tree nodes (as MBENTITYSET handles) for the leaf boxes of the tree intersected by a ray.
boxes_out | The boxes intersected by the ray. |
tolerance | The tolerance to use in intersection checks. |
ray_point | The base point of the ray. |
unit_ray_dir | The ray direction vector (must be unit length) |
ray_length | Optional ray length (intersect segment instead of ray.) |
Definition at line 815 of file OrientedBoxTreeTool.cpp.
References preorder_traverse().
Referenced by do_ray_fire_test(), and ray_intersect_triangles().
{ RayIntersector op( this, ray_point, unit_ray_dir, ray_length, tolerance, boxes_out ); return preorder_traverse( root_set, op, accum ); }
ErrorCode moab::OrientedBoxTreeTool::ray_intersect_sets | ( | std::vector< double > & | distances_out, |
std::vector< EntityHandle > & | sets_out, | ||
std::vector< EntityHandle > & | facets_out, | ||
EntityHandle | root_set, | ||
double | tolerance, | ||
const double | ray_point[3], | ||
const double | unit_ray_dir[3], | ||
IntersectSearchWindow & | search_win, | ||
IntRegCtxt & | register_intersection, | ||
TrvStats * | accum = 0 |
||
) |
Intersect a ray with the triangles contained within the tree.
Intersect a ray with the triangles contained in the tree and return the distance at which the intersection occured.
distances_out | The output list of intersection points on the ray. |
sets_out | The contained set encountered during the tree traversal (see 'set_build'). For the most common use, this is the set corresponding to the geometric surface containing the intersected triangle. |
facets_out | Handles of intersected triangles corresponding to distances_out |
root_set | The MBENTITYSET representing the root of the tree. |
tolerance | The tolerance to use in intersection checks. |
ray_point | The base point of the ray. |
unit_ray_dir | The ray direction vector (must be unit length) |
search_win | An interval that defines the current window in which the an intersection is being sought: (nonnegative, negative) |
register_intersection | A context for assessing and registering intersections derived from IntRegCtxt |
accum | Optional class for tree traversal statistics. |
Definition at line 1036 of file OrientedBoxTreeTool.cpp.
References ErrorCode, moab::OrientedBoxTreeTool::IntRegCtxt::get_facets(), moab::OrientedBoxTreeTool::IntRegCtxt::get_intersections(), moab::OrientedBoxTreeTool::IntRegCtxt::get_sets(), preorder_traverse(), and moab::OrientedBoxTreeTool::TrvStats::ray_tri_tests_count.
Referenced by check_ray_intersect_sets(), do_ray_fire_test(), moab::GeomQueryTool::find_volume(), moab::FBEngine::getPntRayIntsct(), main(), moab::GeomQueryTool::point_in_volume(), moab::GeomQueryTool::ray_fire(), and moab::FBEngine::split_surface_with_direction().
{ RayIntersectSets op( this, ray_point, unit_ray_dir, tolerance, search_win, accum ? &( accum->ray_tri_tests_count ) : NULL, int_reg_callback ); ErrorCode rval = preorder_traverse( root_set, op, accum ); distances_out = int_reg_callback.get_intersections(); sets_out = int_reg_callback.get_sets(); facets_out = int_reg_callback.get_facets(); return rval; }
ErrorCode moab::OrientedBoxTreeTool::ray_intersect_sets | ( | std::vector< double > & | distances_out, |
std::vector< EntityHandle > & | sets_out, | ||
std::vector< EntityHandle > & | facets_out, | ||
EntityHandle | root_set, | ||
double | tolerance, | ||
const double | ray_point[3], | ||
const double | unit_ray_dir[3], | ||
const double * | ray_length = 0 , |
||
TrvStats * | accum = 0 |
||
) |
Definition at line 1059 of file OrientedBoxTreeTool.cpp.
References ErrorCode, moab::OrientedBoxTreeTool::IntRegCtxt::get_facets(), moab::OrientedBoxTreeTool::IntRegCtxt::get_intersections(), moab::OrientedBoxTreeTool::IntRegCtxt::get_sets(), MB_SUCCESS, preorder_traverse(), and moab::OrientedBoxTreeTool::TrvStats::ray_tri_tests_count.
{ IntRegCtxt int_reg_ctxt; OrientedBoxTreeTool::IntersectSearchWindow search_win( ray_length, (double*)0 ); RayIntersectSets op( this, ray_point, unit_ray_dir, tolerance, search_win, accum ? &( accum->ray_tri_tests_count ) : NULL, int_reg_ctxt ); ErrorCode rval = preorder_traverse( root_set, op, accum ); if( MB_SUCCESS != rval ) { return rval; } distances_out = int_reg_ctxt.get_intersections(); sets_out = int_reg_ctxt.get_sets(); facets_out = int_reg_ctxt.get_facets(); return MB_SUCCESS; }
ErrorCode moab::OrientedBoxTreeTool::ray_intersect_sets | ( | EntityHandle | root_set, |
double | tolerance, | ||
const double | ray_point[3], | ||
const double | unit_ray_dir[3], | ||
IntersectSearchWindow & | search_win, | ||
IntRegCtxt & | register_intersection, | ||
TrvStats * | accum = 0 |
||
) |
Definition at line 1090 of file OrientedBoxTreeTool.cpp.
References preorder_traverse(), and moab::OrientedBoxTreeTool::TrvStats::ray_tri_tests_count.
{ RayIntersectSets op( this, ray_point, unit_ray_dir, tolerance, search_win, accum ? &( accum->ray_tri_tests_count ) : NULL, int_reg_callback ); return preorder_traverse( root_set, op, accum ); }
ErrorCode moab::OrientedBoxTreeTool::ray_intersect_triangles | ( | std::vector< double > & | distances_out, |
std::vector< EntityHandle > & | facets_out, | ||
EntityHandle | root_set, | ||
double | tolerance, | ||
const double | ray_point[3], | ||
const double | unit_ray_dir[3], | ||
const double * | ray_length = 0 , |
||
TrvStats * | accum = 0 |
||
) |
Intersect a ray with the triangles contained within the tree.
Intersect a ray with the triangles contained in the tree and return the distance at which the intersection occured.
distances_out | The output list of intersection points on the ray. |
facets_out | Handles of intersected triangles corresponding to distances_out |
root_set | The MBENTITYSET representing the root of the tree. |
tolerance | The tolerance to use in intersection checks. |
ray_point | The base point of the ray. |
unit_ray_dir | The ray direction vector (must be unit length) |
ray_length | Optional ray length (intersect segment instead of ray.) |
Definition at line 796 of file OrientedBoxTreeTool.cpp.
References ErrorCode, MB_SUCCESS, ray_intersect_boxes(), and moab::OrientedBoxTreeTool::TrvStats::ray_tri_tests_count.
Referenced by check_ray_intersect_tris(), do_ray_fire_test(), and main().
{ Range boxes; ErrorCode rval; rval = ray_intersect_boxes( boxes, root_set, tolerance, ray_point, unit_ray_dir, ray_length, accum ); if( MB_SUCCESS != rval ) return rval; return ray_intersect_triangles( intersection_distances_out, intersection_facets_out, boxes, tolerance, ray_point, unit_ray_dir, ray_length, accum ? &( accum->ray_tri_tests_count ) : NULL ); }
ErrorCode moab::OrientedBoxTreeTool::ray_intersect_triangles | ( | std::vector< double > & | intersection_distances_out, |
std::vector< EntityHandle > & | intersection_facets_out, | ||
const Range & | leaf_boxes_containing_tris, | ||
double | tolerance, | ||
const double | ray_point[3], | ||
const double | unit_ray_dir[3], | ||
const double * | ray_length = 0 , |
||
unsigned int * | raytri_test_count = 0 |
||
) |
Intersect ray with triangles contained in passed MBENTITYSETs.
raytri_test_count | If non-NULL, count of ray-triangle intersect tests will be added to the value at which this points. |
Definition at line 729 of file OrientedBoxTreeTool.cpp.
References moab::Range::begin(), moab::Range::clear(), moab::Range::end(), ErrorCode, moab::Interface::get_connectivity(), moab::Interface::get_coords(), moab::Interface::get_entities_by_handle(), moab::Interface::get_entities_by_type(), instance, MB_SUCCESS, MBTRI, moab::GeomUtil::plucker_ray_tri_intersect(), t, and moab::TYPE_FROM_HANDLE().
{ ErrorCode rval; intersection_distances_out.clear(); #ifdef MB_OBB_USE_VECTOR_QUERIES std::vector< EntityHandle > tris; #endif const CartVect point( ray_point ); const CartVect dir( unit_ray_dir ); for( Range::iterator b = boxes.begin(); b != boxes.end(); ++b ) { #ifndef MB_OBB_USE_VECTOR_QUERIES Range tris; #ifdef MB_OBB_USE_TYPE_QUERIES rval = instance->get_entities_by_type( *b, MBTRI, tris ); #else rval = instance->get_entities_by_handle( *b, tris ); #endif #else tris.clear(); rval = instance->get_entities_by_handle( *b, tris ); #endif if( MB_SUCCESS != rval ) return rval; // dump_fragmentation( tris ); #ifndef MB_OBB_USE_VECTOR_QUERIES for( Range::iterator t = tris.begin(); t != tris.end(); ++t ) #else for( std::vector< EntityHandle >::iterator t = tris.begin(); t != tris.end(); ++t ) #endif { #ifndef MB_OBB_USE_TYPE_QUERIES if( TYPE_FROM_HANDLE( *t ) != MBTRI ) continue; #endif const EntityHandle* conn = NULL; int len = 0; rval = instance->get_connectivity( *t, conn, len, true ); if( MB_SUCCESS != rval ) return rval; CartVect coords[3]; rval = instance->get_coords( conn, 3, coords[0].array() ); if( MB_SUCCESS != rval ) return rval; if( raytri_test_count ) *raytri_test_count += 1; double td; if( GeomUtil::plucker_ray_tri_intersect( coords, point, dir, td, ray_length ) ) { intersection_distances_out.push_back( td ); intersection_facets_out.push_back( *t ); } } } return MB_SUCCESS; }
ErrorCode moab::OrientedBoxTreeTool::recursive_stats | ( | OrientedBoxTreeTool * | tool, |
Interface * | instance, | ||
EntityHandle | set, | ||
int | depth, | ||
StatData & | data, | ||
unsigned & | count_out, | ||
CartVect & | dimensions_out | ||
) | [private] |
Definition at line 1813 of file OrientedBoxTreeTool.cpp.
References moab::StatData::Ratio::accum(), moab::StatData::Stat< T >::accum(), moab::OrientedBox::area(), moab::StatData::area, box(), children, moab::StatData::count, moab::OrientedBox::dimensions(), moab::StatData::entities, ErrorCode, moab::Interface::get_child_meshsets(), moab::Interface::get_number_entities_by_handle(), moab::OrientedBox::inner_radius(), moab::StatData::leaf_depth, moab::StatData::leaf_ent, MB_MULTIPLE_ENTITIES_FOUND, MB_SUCCESS, moab::measure(), moab::OrientedBox::outer_radius(), moab::StatData::radius, moab::StatData::vol, moab::OrientedBox::volume(), and moab::StatData::volume.
Referenced by stats().
{ ErrorCode rval; OrientedBox tmp_box; std::vector< EntityHandle > children( 2 ); unsigned counts[2]; bool isleaf; ++data.count; rval = tool->box( set, tmp_box ); if( MB_SUCCESS != rval ) return rval; children.clear(); rval = inst->get_child_meshsets( set, children ); if( MB_SUCCESS != rval ) return rval; isleaf = children.empty(); if( !isleaf && children.size() != 2 ) return MB_MULTIPLE_ENTITIES_FOUND; dimensions_out = tmp_box.dimensions(); data.radius.accum( tmp_box.inner_radius() / tmp_box.outer_radius() ); data.vol.accum( tmp_box.volume() ); data.area.accum( tmp_box.area() ); if( isleaf ) { if( data.leaf_depth.size() <= (unsigned)depth ) data.leaf_depth.resize( depth + 1, 0 ); ++data.leaf_depth[depth]; int count; rval = inst->get_number_entities_by_handle( set, count ); if( MB_SUCCESS != rval ) return rval; count_out = count; data.leaf_ent.accum( count_out ); } else { for( int i = 0; i < 2; ++i ) { CartVect dims; rval = recursive_stats( tool, inst, children[i], depth + 1, data, counts[i], dims ); if( MB_SUCCESS != rval ) return rval; double this_measure, chld_measure; int this_dim = measure( dimensions_out, this_measure ); int chld_dim = measure( dims, chld_measure ); double ratio; if( chld_dim < this_dim ) ratio = 0; else ratio = chld_measure / this_measure; data.volume.accum( ratio ); } count_out = counts[0] + counts[1]; data.entities.accum( (double)counts[0] / count_out ); data.entities.accum( (double)counts[1] / count_out ); } return MB_SUCCESS; }
Remove obb tree root from the Oriented Box Tree Tool data structure.
Remove obb tree root from the Oriented Box Tree Tool data structure (createdTrees)
Definition at line 480 of file OrientedBoxTreeTool.cpp.
References createdTrees, MB_ENTITY_NOT_FOUND, and MB_SUCCESS.
Referenced by moab::GeomTopoTool::remove_root().
{ std::vector< EntityHandle >::iterator i = find( createdTrees.begin(), createdTrees.end(), root ); if( i != createdTrees.end() ) { createdTrees.erase( i ); return MB_SUCCESS; } else return MB_ENTITY_NOT_FOUND; }
ErrorCode moab::OrientedBoxTreeTool::sphere_intersect_triangles | ( | const double * | center, |
double | radius, | ||
EntityHandle | tree_root, | ||
std::vector< EntityHandle > & | facets_out, | ||
std::vector< EntityHandle > * | sets_out = 0 , |
||
TrvStats * | accum = 0 |
||
) |
Find facets intersected by a sphere.
Find facets intersected by a spherical volume.
center | Sphere center |
radius | Sphere radius |
tree_root | Root of OBB tree |
facets_out | List of triangles intersecting sphere |
sets_out | If not null, sets owning facets are appended to this list in an order corresponding to the entries in facets_out. |
Definition at line 570 of file OrientedBoxTreeTool.cpp.
References box(), center(), children, moab::Range::clear(), moab::OrientedBox::closest_location_in_box(), moab::GeomUtil::closest_location_on_tri(), moab::Range::empty(), moab::OrientedBoxTreeTool::TrvStats::end_traversal(), ErrorCode, moab::Range::front(), moab::Interface::get_child_meshsets(), moab::Interface::get_connectivity(), moab::Interface::get_coords(), moab::Interface::get_entities_by_handle(), moab::Interface::get_entities_by_type(), get_moab_instance(), moab::OrientedBoxTreeTool::TrvStats::increment(), moab::OrientedBoxTreeTool::TrvStats::increment_leaf(), instance, max_depth, MB_SUCCESS, MBENTITYSET, MBTRI, radius, t, and moab::TYPE_FROM_HANDLE().
Referenced by get_close_tris().
{ const double radsqr = radius * radius; OrientedBox b; ErrorCode rval; Range sets; const CartVect center( center_v ); CartVect closest, coords[3]; const EntityHandle* conn; int num_conn; #ifndef MB_OBB_USE_VECTOR_QUERIES Range tris; Range::const_iterator t; #else std::vector< EntityHandle > tris; std::vector< EntityHandle >::const_iterator t; #endif std::vector< OBBTreeSITFrame > stack; std::vector< EntityHandle > children; stack.reserve( 30 ); stack.push_back( OBBTreeSITFrame( tree_root, 0, 0 ) ); int max_depth = -1; while( !stack.empty() ) { EntityHandle surf = stack.back().surf; EntityHandle node = stack.back().node; int current_depth = stack.back().depth; stack.pop_back(); // increment traversal statistics. if( accum ) { accum->increment( current_depth ); max_depth = std::max( max_depth, current_depth ); } if( !surf && sets_out ) { rval = get_moab_instance()->get_entities_by_type( node, MBENTITYSET, sets ); if( !sets.empty() ) surf = sets.front(); sets.clear(); } // check if sphere intersects box rval = box( node, b ); if( MB_SUCCESS != rval ) return rval; b.closest_location_in_box( center, closest ); closest -= center; if( ( closest % closest ) > radsqr ) continue; // push child boxes on stack children.clear(); rval = instance->get_child_meshsets( node, children ); if( MB_SUCCESS != rval ) return rval; if( !children.empty() ) { assert( children.size() == 2 ); stack.push_back( OBBTreeSITFrame( children[0], surf, current_depth + 1 ) ); stack.push_back( OBBTreeSITFrame( children[1], surf, current_depth + 1 ) ); continue; } if( accum ) { accum->increment_leaf( current_depth ); } // if leaf, intersect sphere with triangles #ifndef MB_OBB_USE_VECTOR_QUERIES #ifdef MB_OBB_USE_TYPE_QUERIES rval = get_moab_instance()->get_entities_by_type( node, MBTRI, tris ); #else rval = get_moab_instance()->get_entities_by_handle( node, tris ); #endif t = tris.begin(); #else rval = get_moab_instance()->get_entities_by_handle( node, tris ); t = tris.lower_bound( MBTRI ); #endif if( MB_SUCCESS != rval ) return rval; for( t = tris.begin(); t != tris.end(); ++t ) { #ifndef MB_OBB_USE_VECTOR_QUERIES if( TYPE_FROM_HANDLE( *t ) != MBTRI ) break; #elif !defined( MB_OBB_USE_TYPE_QUERIES ) if( TYPE_FROM_HANDLE( *t ) != MBTRI ) continue; #endif rval = get_moab_instance()->get_connectivity( *t, conn, num_conn, true ); if( MB_SUCCESS != rval ) return rval; if( num_conn != 3 ) continue; rval = get_moab_instance()->get_coords( conn, num_conn, coords[0].array() ); if( MB_SUCCESS != rval ) return rval; GeomUtil::closest_location_on_tri( center, coords, closest ); closest -= center; if( ( closest % closest ) <= radsqr && std::find( facets_out.begin(), facets_out.end(), *t ) == facets_out.end() ) { facets_out.push_back( *t ); if( sets_out ) sets_out->push_back( surf ); } } } if( accum ) { accum->end_traversal( max_depth ); } return MB_SUCCESS; }
ErrorCode moab::OrientedBoxTreeTool::stats | ( | EntityHandle | tree_root_set, |
std::ostream & | stream | ||
) |
Print tree statistics.
Print misc. stats. describing tree
Definition at line 1927 of file OrientedBoxTreeTool.cpp.
References moab::StatData::area, moab::StatData::count, moab::StatData::entities, ErrorCode, moab::StatData::Ratio::hist, instance, moab::StatData::leaf_depth, moab::StatData::leaf_ent, moab::StatData::Ratio::max, moab::StatData::Stat< T >::max, MB_SUCCESS, moab::StatData::Ratio::min, moab::StatData::Stat< T >::min, moab::StatData::radius, recursive_stats(), moab::StatData::Ratio::sqr, moab::StatData::Stat< T >::sqr, moab::std_dev(), moab::StatData::Ratio::sum, moab::StatData::Stat< T >::sum, moab::StatData::vol, moab::StatData::volume, WE, and WW.
Referenced by do_file(), obbstat_write(), print_stats(), and moab::SmoothFace::SmoothFace().
{ StatData d; ErrorCode rval; unsigned total_entities, i; CartVect total_dim; rval = recursive_stats( this, instance, set, 0, d, total_entities, total_dim ); if( MB_SUCCESS != rval ) return rval; unsigned tree_height = d.leaf_depth.size(); unsigned min_leaf_depth = tree_height, num_leaves = 0; unsigned max_leaf_per_depth = 0; double sum_leaf_depth = 0, sqr_leaf_depth = 0; for( i = 0; i < d.leaf_depth.size(); ++i ) { unsigned val = d.leaf_depth[i]; num_leaves += val; sum_leaf_depth += (double)val * i; sqr_leaf_depth += (double)val * i * i; if( val && i < min_leaf_depth ) min_leaf_depth = i; if( max_leaf_per_depth < val ) max_leaf_per_depth = val; } unsigned num_non_leaf = d.count - num_leaves; double rv = total_dim[0] * total_dim[1] * total_dim[2]; s << "entities in tree: " << total_entities << std::endl << "root volume: " << rv << std::endl << "total node volume: " << d.vol.sum << std::endl << "total/root volume: " << d.vol.sum / rv << std::endl << "tree height: " << tree_height << std::endl << "node count: " << d.count << std::endl << "leaf count: " << num_leaves << std::endl << std::endl; double avg_leaf_depth = sum_leaf_depth / num_leaves; double rms_leaf_depth = sqrt( sqr_leaf_depth / num_leaves ); double std_leaf_depth = std_dev( sqr_leaf_depth, sum_leaf_depth, num_leaves ); double avg_leaf_ent = d.leaf_ent.sum / num_leaves; double rms_leaf_ent = sqrt( d.leaf_ent.sqr / num_leaves ); double std_leaf_ent = std_dev( d.leaf_ent.sqr, d.leaf_ent.sum, num_leaves ); unsigned num_child = 2 * num_non_leaf; double avg_vol_ratio = d.volume.sum / num_child; double rms_vol_ratio = sqrt( d.volume.sqr / num_child ); double std_vol_ratio = std_dev( d.volume.sqr, d.volume.sum, num_child ); double avg_ent_ratio = d.entities.sum / num_child; double rms_ent_ratio = sqrt( d.entities.sqr / num_child ); double std_ent_ratio = std_dev( d.entities.sqr, d.entities.sum, num_child ); double avg_rad_ratio = d.radius.sum / d.count; double rms_rad_ratio = sqrt( d.radius.sqr / d.count ); double std_rad_ratio = std_dev( d.radius.sqr, d.radius.sum, d.count ); double avg_vol = d.vol.sum / d.count; double rms_vol = sqrt( d.vol.sqr / d.count ); double std_vol = std_dev( d.vol.sqr, d.vol.sum, d.count ); double avg_area = d.area.sum / d.count; double rms_area = sqrt( d.area.sqr / d.count ); double std_area = std_dev( d.area.sqr, d.area.sum, d.count ); int prec = s.precision(); s << " " WW "Minimum" WW "Average" WW "RMS" WW "Maximum" WW "Std.Dev." << std::endl; s << std::setprecision( 1 ) << "Leaf Depth " WW min_leaf_depth WW avg_leaf_depth WW rms_leaf_depth WW d.leaf_depth.size() - 1 WW std_leaf_depth << std::endl; s << std::setprecision( 0 ) << "Entities/Leaf " WW d.leaf_ent.min WW avg_leaf_ent WW rms_leaf_ent WW d.leaf_ent.max WW std_leaf_ent << std::endl; s << std::setprecision( 3 ) << "Child Volume Ratio " WW d.volume.min WW avg_vol_ratio WW rms_vol_ratio WW d.volume.max WW std_vol_ratio << std::endl; s << std::setprecision( 3 ) << "Child Entity Ratio " WW d.entities.min WW avg_ent_ratio WW rms_ent_ratio WW d.entities.max WW std_ent_ratio << std::endl; s << std::setprecision( 3 ) << "Box Radius Ratio " WW d.radius.min WW avg_rad_ratio WW rms_rad_ratio WW d.radius.max WW std_rad_ratio << std::endl; s << std::setprecision( 0 ) << "Box volume " WE d.vol.min WE avg_vol WE rms_vol WE d.vol.max WE std_vol << std::endl; s << std::setprecision( 0 ) << "Largest side area " WE d.area.min WE avg_area WE rms_area WE d.area.max WE std_area << std::endl; s << std::setprecision( prec ) << std::endl; s << "Leaf Depth Histogram (Root depth is 0)" << std::endl; double f = 60.0 / max_leaf_per_depth; for( i = min_leaf_depth; i < d.leaf_depth.size(); ++i ) s << std::setw( 2 ) << i << " " << std::setw( 5 ) << d.leaf_depth[i] << " |" << std::setfill( '*' ) << std::setw( (int)floor( f * d.leaf_depth[i] + 0.5 ) ) << "" << std::setfill( ' ' ) << std::endl; s << std::endl; s << "Child/Parent Volume Ratio Histogram" << std::endl; f = 60.0 / *( std::max_element( d.volume.hist, d.volume.hist + 10 ) ); for( i = 0; i < 10u; ++i ) s << "0." << i << " " << std::setw( 5 ) << d.volume.hist[i] << " |" << std::setfill( '*' ) << std::setw( (int)floor( f * d.volume.hist[i] + 0.5 ) ) << "" << std::setfill( ' ' ) << std::endl; s << std::endl; s << "Child/Parent Entity Count Ratio Histogram" << std::endl; f = 60.0 / *( std::max_element( d.entities.hist, d.entities.hist + 10 ) ); for( i = 0; i < 10u; ++i ) s << "0." << i << " " << std::setw( 5 ) << d.entities.hist[i] << " |" << std::setfill( '*' ) << std::setw( (int)floor( f * d.entities.hist[i] + 0.5 ) ) << "" << std::setfill( ' ' ) << std::endl; s << std::endl; s << "Inner/Outer Radius Ratio Histogram (~0.70 for cube)" << std::endl; // max radius ratio for a box is about 0.7071. Move any boxes // in the .7 bucket into .6 and print .0 to .6. d.radius.hist[6] += d.radius.hist[7]; f = 60.0 / *( std::max_element( d.entities.hist, d.entities.hist + 7 ) ); for( i = 0; i < 7u; ++i ) s << "0." << i << " " << std::setw( 5 ) << d.entities.hist[i] << " |" << std::setfill( '*' ) << std::setw( (int)floor( f * d.entities.hist[i] + 0.5 ) ) << "" << std::setfill( ' ' ) << std::endl; s << std::endl; return MB_SUCCESS; }
ErrorCode moab::OrientedBoxTreeTool::stats | ( | EntityHandle | set, |
unsigned & | entities_in_tree, | ||
double & | root_volume, | ||
double & | tot_node_volume, | ||
double & | tot_to_root_volume, | ||
unsigned & | tree_height, | ||
unsigned & | node_count, | ||
unsigned & | num_leaves | ||
) |
Get tree statistics.
Get summary stats. describing tree
set | Root of tree for which data is requested |
total_entities | Entities in tree |
root_volume | Total volume of root box |
tot_node_volume | Total volume in all nodes |
tot_to_root_volume | Ratio of total / root volume |
tree_height | Maximum height of tree, from root to leaf |
node_count | Number of nodes in tree |
num_leaves | Number of leaf nodes in tree |
Definition at line 1888 of file OrientedBoxTreeTool.cpp.
References moab::StatData::count, ErrorCode, instance, moab::StatData::leaf_depth, MB_SUCCESS, recursive_stats(), moab::StatData::Stat< T >::sum, and moab::StatData::vol.
{ StatData d; ErrorCode rval; unsigned i; CartVect total_dim; rval = recursive_stats( this, instance, set, 0, d, total_entities, total_dim ); if( MB_SUCCESS != rval ) return rval; tree_height = d.leaf_depth.size(); unsigned min_leaf_depth = tree_height; num_leaves = 0; unsigned max_leaf_per_depth = 0; // double sum_leaf_depth = 0, sqr_leaf_depth = 0; for( i = 0; i < d.leaf_depth.size(); ++i ) { unsigned val = d.leaf_depth[i]; num_leaves += val; // sum_leaf_depth += (double)val*i; // sqr_leaf_depth += (double)val*i*i; if( val && i < min_leaf_depth ) min_leaf_depth = i; if( max_leaf_per_depth < val ) max_leaf_per_depth = val; } rv = total_dim[0] * total_dim[1] * total_dim[2]; tot_node_volume = d.vol.sum; tot_to_root_volume = d.vol.sum / rv; node_count = d.count; return MB_SUCCESS; }
bool moab::OrientedBoxTreeTool::cleanUpTrees [private] |
Definition at line 558 of file OrientedBoxTreeTool.hpp.
Referenced by ~OrientedBoxTreeTool().
std::vector< EntityHandle > moab::OrientedBoxTreeTool::createdTrees [private] |
Definition at line 559 of file OrientedBoxTreeTool.hpp.
Referenced by build_tree(), delete_tree(), join_trees(), remove_root(), and ~OrientedBoxTreeTool().
Interface* moab::OrientedBoxTreeTool::instance [private] |
Definition at line 555 of file OrientedBoxTreeTool.hpp.
Referenced by box(), build_sets(), build_tree(), closest_to_location(), delete_tree(), get_moab_instance(), join_trees(), OrientedBoxTreeTool(), preorder_traverse(), print(), ray_intersect_triangles(), sphere_intersect_triangles(), stats(), and ~OrientedBoxTreeTool().
Tag moab::OrientedBoxTreeTool::tagHandle [private] |
Definition at line 556 of file OrientedBoxTreeTool.hpp.
Referenced by box(), build_sets(), build_tree(), OrientedBoxTreeTool(), and ~OrientedBoxTreeTool().