MOAB: Mesh Oriented datABase
(version 5.4.1)
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00001 /*========================================================================= 00002 00003 Module: $RCSfile: verdict_defines.hpp,v $ 00004 00005 Copyright (c) 2006 Sandia Corporation. 00006 All rights reserved. 00007 See Copyright.txt or http://www.kitware.com/Copyright.htm for details. 00008 00009 This software is distributed WITHOUT ANY WARRANTY; without even 00010 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR 00011 PURPOSE. See the above copyright notice for more information. 00012 00013 =========================================================================*/ 00014 00015 /* 00016 * verdict_defines.cpp contains common definitions 00017 * 00018 * This file is part of VERDICT 00019 * 00020 */ 00021 00022 #ifndef VERDICT_DEFINES 00023 #define VERDICT_DEFINES 00024 00025 #include <cmath> 00026 #include "v_vector.h" 00027 #include "VerdictVector.hpp" 00028 00029 enum VerdictBoolean 00030 { 00031 VERDICT_FALSE = 0, 00032 VERDICT_TRUE = 1 00033 }; 00034 00035 #define VERDICT_MIN( a, b ) ( ( a ) < ( b ) ? ( a ) : ( b ) ) 00036 #define VERDICT_MAX( a, b ) ( ( a ) > ( b ) ? ( a ) : ( b ) ) 00037 00038 inline double determinant( double a, double b, double c, double d ) 00039 { 00040 return ( ( a ) * ( d ) - ( b ) * ( c ) ); 00041 } 00042 00043 inline double determinant( const VerdictVector& v1, const VerdictVector& v2, const VerdictVector& v3 ) 00044 { 00045 return v1 % ( v2 * v3 ); 00046 } 00047 00048 #define jacobian_matrix( a, b, c, d, e, f, g ) \ 00049 double jac_mat_tmp; \ 00050 jac_mat_tmp = sqrt( a ); \ 00051 if( jac_mat_tmp == 0 ) \ 00052 { \ 00053 ( d ) = 0; \ 00054 ( e ) = 0; \ 00055 ( f ) = 0; \ 00056 ( g ) = 0; \ 00057 } \ 00058 else \ 00059 { \ 00060 ( d ) = jac_mat_tmp; \ 00061 ( e ) = 0; \ 00062 ( f ) = ( b ) / jac_mat_tmp; \ 00063 ( g ) = ( c ) / jac_mat_tmp; \ 00064 } 00065 00066 // this assumes that detmw != 0 00067 #define form_t( m11, m21, m12, m22, mw11, mw21, mw12, mw22, detmw, xm11, xm21, xm12, xm22 ) \ 00068 xm11 = ( ( m11 ) * ( mw22 ) - ( m12 ) * ( mw21 ) ) / ( detmw ); \ 00069 ( xm21 ) = ( ( m21 ) * ( mw22 ) - ( m22 ) * ( mw21 ) ) / ( detmw ); \ 00070 ( xm12 ) = ( ( m12 ) * ( mw11 ) - ( m11 ) * ( mw12 ) ) / ( detmw ); \ 00071 ( xm22 ) = ( ( m22 ) * ( mw11 ) - ( m21 ) * ( mw12 ) ) / ( detmw ); 00072 00073 extern double verdictSqrt2; 00074 00075 inline double normalize_jacobian( double jacobi, 00076 VerdictVector& v1, 00077 VerdictVector& v2, 00078 VerdictVector& v3, 00079 int tet_flag = 0 ) 00080 { 00081 double return_value = 0.0; 00082 00083 if( jacobi != 0.0 ) 00084 { 00085 00086 double l1, l2, l3, length_product; 00087 // Note: there may be numerical problems if one is a lot shorter 00088 // than the others this way. But scaling each vector before the 00089 // triple product would involve 3 square roots instead of just 00090 // one. 00091 l1 = v1.length_squared(); 00092 l2 = v2.length_squared(); 00093 l3 = v3.length_squared(); 00094 length_product = sqrt( l1 * l2 * l3 ); 00095 00096 // if some numerical scaling problem, or just plain roundoff, 00097 // then push back into range [-1,1]. 00098 if( length_product < fabs( jacobi ) ) 00099 { 00100 length_product = fabs( jacobi ); 00101 } 00102 00103 if( tet_flag == 1 ) 00104 return_value = verdictSqrt2 * jacobi / length_product; 00105 else 00106 return_value = jacobi / length_product; 00107 } 00108 return return_value; 00109 } 00110 00111 inline double norm_squared( double m11, double m21, double m12, double m22 ) 00112 { 00113 return m11 * m11 + m21 * m21 + m12 * m12 + m22 * m22; 00114 } 00115 00116 #define metric_matrix( m11, m21, m12, m22, gm11, gm12, gm22 ) \ 00117 gm11 = ( m11 ) * ( m11 ) + ( m21 ) * ( m21 ); \ 00118 ( gm12 ) = ( m11 ) * ( m12 ) + ( m21 ) * ( m22 ); \ 00119 ( gm22 ) = ( m12 ) * ( m12 ) + ( m22 ) * ( m22 ); 00120 00121 inline int skew_matrix( double gm11, 00122 double gm12, 00123 double gm22, 00124 double det, 00125 double& qm11, 00126 double& qm21, 00127 double& qm12, 00128 double& qm22 ) 00129 { 00130 double tmp = sqrt( gm11 * gm22 ); 00131 if( tmp == 0 ) 00132 { 00133 return false; 00134 } 00135 00136 qm11 = 1; 00137 qm21 = 0; 00138 qm12 = gm12 / tmp; 00139 qm22 = det / tmp; 00140 return true; 00141 } 00142 00143 inline void inverse( const VerdictVector& x1, 00144 const VerdictVector& x2, 00145 const VerdictVector& x3, 00146 VerdictVector& u1, 00147 VerdictVector& u2, 00148 VerdictVector& u3 ) 00149 { 00150 double detx = determinant( x1, x2, x3 ); 00151 VerdictVector rx1, rx2, rx3; 00152 00153 rx1.set( x1.x(), x2.x(), x3.x() ); 00154 rx2.set( x1.y(), x2.y(), x3.y() ); 00155 rx3.set( x1.z(), x2.z(), x3.z() ); 00156 00157 u1 = rx2 * rx3; 00158 u2 = rx3 * rx1; 00159 u3 = rx1 * rx2; 00160 00161 u1 /= detx; 00162 u2 /= detx; 00163 u3 /= detx; 00164 } 00165 00166 /* 00167 inline void form_T(double a1[3], 00168 double a2[3], 00169 double a3[3], 00170 double w1[3], 00171 double w2[3], 00172 double w3[3], 00173 double t1[3], 00174 double t2[3], 00175 double t3[3] ) 00176 { 00177 00178 double x1[3], x2[3], x3[3]; 00179 double ra1[3], ra2[3], ra3[3]; 00180 00181 x1[0] = a1[0]; 00182 x1[1] = a2[0]; 00183 x1[2] = a3[0]; 00184 00185 x2[0] = a1[1]; 00186 x2[1] = a2[1]; 00187 x2[2] = a3[1]; 00188 00189 x3[0] = a1[2]; 00190 x3[1] = a2[2]; 00191 x3[2] = a3[2]; 00192 00193 inverse(w1,w2,w3,x1,x2,x3); 00194 00195 t1[0] = dot_product(ra1, x1); 00196 t1[1] = dot_product(ra1, x2); 00197 t1[2] = dot_product(ra1, x3); 00198 00199 t2[0] = dot_product(ra2, x1); 00200 t2[0] = dot_product(ra2, x2); 00201 t2[0] = dot_product(ra2, x3); 00202 00203 t3[0] = dot_product(ra3, x1); 00204 t3[0] = dot_product(ra3, x2); 00205 t3[0] = dot_product(ra3, x3); 00206 00207 } 00208 */ 00209 00210 inline void form_Q( const VerdictVector& v1, 00211 const VerdictVector& v2, 00212 const VerdictVector& v3, 00213 VerdictVector& q1, 00214 VerdictVector& q2, 00215 VerdictVector& q3 ) 00216 { 00217 00218 double g11, g12, g13, g22, g23, g33; 00219 00220 g11 = v1 % v1; 00221 g12 = v1 % v2; 00222 g13 = v1 % v3; 00223 g22 = v2 % v2; 00224 g23 = v2 % v3; 00225 g33 = v3 % v3; 00226 00227 double rtg11 = sqrt( g11 ); 00228 double rtg22 = sqrt( g22 ); 00229 double rtg33 = sqrt( g33 ); 00230 VerdictVector temp1; 00231 00232 temp1 = v1 * v2; 00233 00234 double cross = sqrt( temp1 % temp1 ); 00235 00236 double q11, q21, q31; 00237 double q12, q22, q32; 00238 double q13, q23, q33; 00239 00240 q11 = 1; 00241 q21 = 0; 00242 q31 = 0; 00243 00244 q12 = g12 / rtg11 / rtg22; 00245 q22 = cross / rtg11 / rtg22; 00246 q32 = 0; 00247 00248 q13 = g13 / rtg11 / rtg33; 00249 q23 = ( g11 * g23 - g12 * g13 ) / rtg11 / rtg33 / cross; 00250 temp1 = v2 * v3; 00251 q33 = ( v1 % temp1 ) / rtg33 / cross; 00252 00253 q1.set( q11, q21, q31 ); 00254 q2.set( q12, q22, q32 ); 00255 q3.set( q13, q23, q33 ); 00256 } 00257 00258 inline void product( VerdictVector& a1, 00259 VerdictVector& a2, 00260 VerdictVector& a3, 00261 VerdictVector& b1, 00262 VerdictVector& b2, 00263 VerdictVector& b3, 00264 VerdictVector& c1, 00265 VerdictVector& c2, 00266 VerdictVector& c3 ) 00267 { 00268 00269 VerdictVector x1, x2, x3; 00270 00271 x1.set( a1.x(), a2.x(), a3.x() ); 00272 x2.set( a1.y(), a2.y(), a3.y() ); 00273 x3.set( a1.z(), a2.z(), a3.z() ); 00274 00275 c1.set( x1 % b1, x2 % b1, x3 % b1 ); 00276 c2.set( x1 % b2, x2 % b2, x3 % b2 ); 00277 c3.set( x1 % b3, x2 % b3, x3 % b3 ); 00278 } 00279 00280 inline double norm_squared( VerdictVector& x1, VerdictVector& x2, VerdictVector& x3 ) 00281 00282 { 00283 return ( x1 % x1 ) + ( x2 % x2 ) + ( x3 % x3 ); 00284 } 00285 00286 inline double skew_x( VerdictVector& q1, 00287 VerdictVector& q2, 00288 VerdictVector& q3, 00289 VerdictVector& qw1, 00290 VerdictVector& qw2, 00291 VerdictVector& qw3 ) 00292 { 00293 double normsq1, normsq2, kappa; 00294 VerdictVector u1, u2, u3; 00295 VerdictVector x1, x2, x3; 00296 00297 inverse( qw1, qw2, qw3, u1, u2, u3 ); 00298 product( q1, q2, q3, u1, u2, u3, x1, x2, x3 ); 00299 inverse( x1, x2, x3, u1, u2, u3 ); 00300 normsq1 = norm_squared( x1, x2, x3 ); 00301 normsq2 = norm_squared( u1, u2, u3 ); 00302 kappa = sqrt( normsq1 * normsq2 ); 00303 00304 double skew = 0; 00305 if( kappa > VERDICT_DBL_MIN ) skew = 3 / kappa; 00306 00307 return skew; 00308 } 00309 00310 #endif