MOAB: Mesh Oriented datABase  (version 5.4.1)
common_tree.hpp File Reference
#include <vector>
#include <set>
#include <iostream>
#include <map>
#include <algorithm>
#include <bitset>
#include <numeric>
#include <cmath>
#include <tr1/unordered_map>
#include <limits>
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class  moab::common_tree::Box< T >
struct  moab::common_tree::_Element_data< T1, T2 >


namespace  moab

Class representing axis-aligned bounding box.

namespace  moab::common_tree


#define NUM_DIM   3
#define TREE_DEBUG


template<typename T , typename Stream >
void moab::common_tree::print_vector (const T &v, Stream &out)
template<typename T >
void moab::common_tree::print_vector (const T &begin, const T &end)
template<typename _Box , typename _Point >
bool moab::common_tree::box_contains_point (const _Box &box, const _Point &p, const double tol)
template<typename _Box >
bool moab::common_tree::box_contains_box (const _Box &a, const _Box &b, const double tol)
template<typename Vector >
void moab::common_tree::compute_box_center (Vector &max, Vector &min, Vector &center)
template<typename Box >
Box::value_type moab::common_tree::compute_box_center (const Box &box, const int dim)
template<typename T >
std::ostream & moab::common_tree::operator<< (std::ostream &out, const Box< T > &box)
template<typename Entities , typename Iterator >
void moab::common_tree::assign_entities (Entities &entities, const Iterator &begin, const Iterator &end)
template<typename Coordinate , typename Coordinate_iterator >
void moab::common_tree::update_bounding_max (Coordinate &max, Coordinate_iterator j)
template<typename Coordinate , typename Coordinate_iterator >
void moab::common_tree::update_bounding_min (Coordinate &min, Coordinate_iterator j)
template<typename Box >
void moab::common_tree::update_bounding_box (Box &a, const Box &b)
template<typename Entity_map , typename Ordering >
void moab::common_tree::construct_ordering (Entity_map &entity_map, Ordering &entity_ordering)
template<typename Entity_handles , typename Element_map , typename Bounding_box , typename Moab >
void moab::common_tree::construct_element_map (const Entity_handles &elements, Element_map &map, Bounding_box &bounding_box, Moab &moab)

Define Documentation

#define TREE_DEBUG

Definition at line 21 of file common_tree.hpp.

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