MOAB: Mesh Oriented datABase  (version 5.4.1)
SequenceManager.hpp
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00001 #ifndef SEQUENCE_MANAGER_HPP
00002 #define SEQUENCE_MANAGER_HPP
00003 
00004 #include "TypeSequenceManager.hpp"
00005 #include "TagInfo.hpp"
00006 #include <vector>
00007 
00008 namespace moab
00009 {
00010 
00011 class HomCoord;
00012 class Error;
00013 
00014 class SequenceManager
00015 {
00016   public:
00017     SequenceManager( double default_seq_multiplier = 1.0 ) : sequence_multiplier( default_seq_multiplier ) {}
00018 
00019     ~SequenceManager();
00020 
00021     /** Delete all contained data */
00022     void clear();
00023 
00024     /** Find entity sequence containing specified handle.
00025      *\return MB_SUCCESS or MB_ENTITY_NOT_FOUND
00026      */
00027     ErrorCode find( EntityHandle handle, EntitySequence*& sequence_out )
00028     {
00029         return typeData[TYPE_FROM_HANDLE( handle )].find( handle, sequence_out );
00030     }
00031 
00032     /** Find entity sequence containing specified handle.
00033      *\return MB_SUCCESS or MB_ENTITY_NOT_FOUND
00034      */
00035     ErrorCode find( EntityHandle handle, const EntitySequence*& sequence_out ) const
00036     {
00037         return typeData[TYPE_FROM_HANDLE( handle )].find( handle, sequence_out );
00038     }
00039 
00040     /** Get all entities of a given EntityType, return all entities
00041      *  if type == MBMAXTYPE */
00042     void get_entities( EntityType type, Range& entities_out ) const
00043     {
00044         if( type == MBMAXTYPE )
00045             get_entities( entities_out );
00046         else
00047             typeData[type].get_entities( entities_out );
00048     }
00049 
00050     void get_entities( Range& entities_out ) const;
00051 
00052     /** Get all entities of a given EntityType, return all entities
00053      *  if type == MBMAXTYPE */
00054     void get_entities( EntityType type, std::vector< EntityHandle >& entities_out ) const
00055     {
00056         if( type == MBMAXTYPE )
00057             get_entities( entities_out );
00058         else
00059             typeData[type].get_entities( entities_out );
00060     }
00061 
00062     void get_entities( std::vector< EntityHandle >& entities_out ) const;
00063 
00064     /** Count entities of a given EntityType */
00065     EntityID get_number_entities( EntityType type ) const
00066     {
00067         return type == MBMAXTYPE ? get_number_entities() : typeData[type].get_number_entities();
00068     }
00069 
00070     /** Count entities of a given EntityType */
00071     EntityID get_number_entities() const;
00072 
00073     /** Get most recently accessed sequence for a given type */
00074     const EntitySequence* get_last_accessed_sequence( EntityType type ) const
00075     {
00076         return typeData[type].get_last_accessed();
00077     }
00078 
00079     /**\brief Replace subset of existing sequence with new
00080      *        sequence (splits existing sequence)
00081      *
00082      * Used for converting number of nodes for fixed-connectivity-length
00083      * elements.  Input sequence must be a non-strict subset of an existing
00084      * sequence.  Existing sequence will be removed, modified, or split
00085      * into two prevent it from overlapping the new sequence.
00086      */
00087     ErrorCode replace_subsequence( EntitySequence* new_seq );
00088 
00089     /** Check if passed entity handles are valid */
00090     ErrorCode check_valid_entities( Error* error_handler, const Range& entities ) const;
00091 
00092     /** Check if passed entity handles are valid
00093      *\param root_set_okay  If true, do not returnan error if the passed
00094      *                      array contains one or more zero-valued handles
00095      */
00096     ErrorCode check_valid_entities( Error* error_handler,
00097                                     const EntityHandle entities[],
00098                                     size_t num_entities,
00099                                     bool root_set_okay = false ) const;
00100 
00101     /** Delete an entity.  Deletes sequence if only contained entity. */
00102     ErrorCode delete_entity( Error* error_handler, EntityHandle entity );
00103 
00104     /** Delete entities */
00105     ErrorCode delete_entities( Error* error_handler, const Range& entities );
00106 
00107     /** Allocate a vertex (possibly in an existing sequence) and
00108      *  assign it the passed coordinate values.
00109      */
00110     ErrorCode create_vertex( const double coords[3], EntityHandle& handle_out );
00111 
00112     /** Allocate a element (possibly in an existing sequence) and
00113      *  assign it the passed connectivity.
00114      */
00115     ErrorCode create_element( EntityType type,
00116                               const EntityHandle* conn_array,
00117                               unsigned num_vertices,
00118                               EntityHandle& handle_out );
00119 
00120     /** Allocate an entity set (possibly in an existing sequence) */
00121     ErrorCode create_mesh_set( unsigned flags, EntityHandle& handle_out );
00122     /** Allocate an entity set with the specified handle.
00123      *\return MB_ALREADY_ALLOCATED if handle is in use, MB_SUCCESS otherwise.
00124      */
00125     ErrorCode allocate_mesh_set( EntityHandle at_this_handle, unsigned flags );
00126 
00127     /**\brief Allocate a block of consecutive entity handles
00128      *
00129      * Allocate a block of consecutive entity handles.  Handles
00130      * may be appended or prepended to an existing entity sequence.
00131      *\param type The type of of entity for which to allocate handles
00132      *\param num_entities Number of entities to allocate
00133      *\param nodes_per_entity Number of nodes in connectivity for elements,
00134      *                    ignored MBVERTEX, MBPOLYGON, MBPOLYHEDRON, and
00135      *                    MBENTITYSET types.
00136      *\param start_id_hint Preferred ID portion for first handle.
00137      *                    May be ignored if not available.
00138      *\param first_handle_out First allocated handle.  Allocated handles
00139      *                    are [first_handle_out, first_handle_out+num_entities-1].
00140      *\param sequence_out The sequence in which the entities were allocated.
00141      *                    NOTE: first_handle_out may not be first handle in
00142      *                    sequence.
00143      *\param sequence_size If specified, allocate this sequence size instead of
00144      *DEFAULT_***_SEQUENCE_SIZE
00145      */
00146     ErrorCode create_entity_sequence( EntityType type,
00147                                       EntityID num_entities,
00148                                       int nodes_per_entity,
00149                                       EntityID start_id_hint,
00150                                       EntityHandle& first_handle_out,
00151                                       EntitySequence*& sequence_out,
00152                                       int sequence_size );
00153 
00154     /**\brief Allocate a block of consecutive mesh sets
00155      *
00156      * Allocate a block of consecutive entity handles.  Handles
00157      * may be appended or prepended to an existing entity sequence.
00158      *\param type The type of of entity for which to allocate handles
00159      *\param num_sets     Number of entities to allocate
00160      *\param start_id_hint Preferred ID portion for first handle.
00161      *                    May be ignored if not available.
00162      *\param processor_id Processor ID to embed in handles
00163      *\param flags        Array of length 'num_sets' containing entity set
00164      *                    creating flags.
00165      *\param first_handle_out First allocated handle.  Allocated handles
00166      *                    are [first_handle_out, first_handle_out+num_entities-1].
00167      *\param sequence_out The sequence in which the entities were allocated.
00168      *                    NOTE: first_handle_out may not be first handle in
00169      *                    sequence.
00170      */
00171     ErrorCode create_meshset_sequence( EntityID num_sets,
00172                                        EntityID start_id_hint,
00173                                        const unsigned* flags,
00174                                        EntityHandle& first_handle_out,
00175                                        EntitySequence*& sequence_out );
00176 
00177     /**\brief Allocate a block of consecutive mesh sets
00178      *
00179      * Alternate form that creates all mesh sets with same flags.
00180      */
00181     ErrorCode create_meshset_sequence( EntityID num_sets,
00182                                        EntityID start_id_hint,
00183                                        unsigned flags,
00184                                        EntityHandle& first_handle_out,
00185                                        EntitySequence*& sequence_out );
00186 
00187     /** Create structured mesh */
00188     ErrorCode create_scd_sequence( int imin,
00189                                    int jmin,
00190                                    int kmin,
00191                                    int imax,
00192                                    int jmax,
00193                                    int kmax,
00194                                    EntityType type,
00195                                    EntityID start_id_hint,
00196                                    EntityHandle& first_handle_out,
00197                                    EntitySequence*& sequence_out,
00198                                    int* is_periodic = NULL );
00199 
00200     /** Create structured mesh */
00201     ErrorCode create_scd_sequence( const HomCoord& coord_min,
00202                                    const HomCoord& coord_max,
00203                                    EntityType type,
00204                                    EntityID start_id_hint,
00205                                    EntityHandle& first_handle_out,
00206                                    EntitySequence*& sequence_out,
00207                                    int* is_periodic = NULL );
00208 
00209     /** Create swept mesh */
00210     ErrorCode create_sweep_sequence( int imin,
00211                                      int jmin,
00212                                      int kmin,
00213                                      int imax,
00214                                      int jmax,
00215                                      int kmax,
00216                                      int* Cq,
00217                                      EntityType type,
00218                                      EntityID start_id_hint,
00219                                      EntityHandle& first_handle_out,
00220                                      EntitySequence*& sequence_out );
00221 
00222     /** Create swept mesh */
00223     ErrorCode create_sweep_sequence( const HomCoord& coord_min,
00224                                      const HomCoord& coord_max,
00225                                      int* Cq,
00226                                      EntityType type,
00227                                      EntityID start_id_hint,
00228                                      EntityHandle& first_handle_out,
00229                                      EntitySequence*& sequence_out );
00230 
00231     /** Add a structured vertex sequence to this structured element sequence;
00232      * see comments in ScdElementData */
00233     ErrorCode add_vsequence( EntitySequence* vert_seq,
00234                              EntitySequence* elem_seq,
00235                              const HomCoord& p1,
00236                              const HomCoord& q1,
00237                              const HomCoord& p2,
00238                              const HomCoord& q2,
00239                              const HomCoord& p3,
00240                              const HomCoord& q3,
00241                              bool bb_input          = false,
00242                              const HomCoord* bb_min = NULL,
00243                              const HomCoord* bb_max = NULL );
00244 
00245     /** Get data for a specific EntityType */
00246     TypeSequenceManager& entity_map( EntityType type )
00247     {
00248         return typeData[type];
00249     }
00250 
00251     /** Get data for a specific EntityType */
00252     const TypeSequenceManager& entity_map( EntityType type ) const
00253     {
00254         return typeData[type];
00255     }
00256 
00257     void get_memory_use( unsigned long long& total_entity_storage, unsigned long long& total_storage ) const;
00258 
00259     void get_memory_use( EntityType type,
00260                          unsigned long long& total_entity_storage,
00261                          unsigned long long& total_storage ) const;
00262 
00263     void get_memory_use( const Range& entities,
00264                          unsigned long long& total_entity_storage,
00265                          unsigned long long& total_amortized_storage ) const;
00266 
00267     /* Dense Tag Functions */
00268 
00269     /** Allocate a tag ID
00270      *\param tag_size The size of the tag value for each entity
00271      */
00272     ErrorCode reserve_tag_array( Error* error_handler, int tag_size, int& array_id_out );
00273 
00274     /** Release any storage assocociated with a tag ID, and optionally,
00275      *  release the reserved tag ID. */
00276     ErrorCode release_tag_array( Error* error_handler, int id, bool release_id );
00277 
00278     /**\brief Get default size of POLYGON and POLYHEDRON SequenceData */
00279     static EntityID default_poly_sequence_size( int entity_connectivity_length );
00280 
00281     /**\brief Size to allocate for new SquenceData
00282      * THIS FUNCTION SHOULD ONLY BE CALLED WHEN ALLOCATING FROM ReadUtil IN BULK
00283      * (since it will allocate lesser of requested_size and default_size)
00284      * If sequence_size != -1, will try to allocate that, unless there isn't available
00285      * space
00286      */
00287     EntityID new_sequence_size( EntityHandle start_handle, EntityID requested_size, int sequence_size ) const;
00288 
00289     /** \brief Interface to control memory allocation for sequences
00290      * Provide a factor that controls the size of the sequence that gets allocated.
00291      * This is typically useful in the parallel setting when a-priori, the number of ghost entities
00292      * and the memory required for them within the same sequence as the owned entities are unknown.
00293      * The default factor is 1.0 but this can be appropriately updated at runtime so that we do not
00294      * have broken sequences.
00295      */
00296     double get_sequence_multiplier() const
00297     {
00298         return sequence_multiplier;
00299     }
00300 
00301     /** \brief Interface to control memory allocation for sequences
00302      * Provide a factor that controls the size of the sequence that gets allocated.
00303      * This is typically useful in the parallel setting when a-priori, the number of ghost entities
00304      * and the memory required for them within the same sequence as the owned entities are unknown.
00305      * The default factor is 1.0 but this can be appropriately updated at runtime so that we do not
00306      * have broken sequences.
00307      *
00308      * \param meshset User specified multiplier (should be greater than 1.0)
00309      */
00310     void set_sequence_multiplier( double factor )
00311     {
00312         sequence_multiplier = factor;
00313     }
00314 
00315     /**\brief Default allocation size for vertices */
00316     static const EntityID DEFAULT_VERTEX_SEQUENCE_SIZE;
00317 
00318     /**\brief Default allocation size for elements */
00319     static const EntityID DEFAULT_ELEMENT_SEQUENCE_SIZE;
00320 
00321     /**\brief Default allocation size for poly's */
00322     static const EntityID DEFAULT_POLY_SEQUENCE_SIZE;
00323 
00324     /**\brief Default allocation size for meshsets */
00325     static const EntityID DEFAULT_MESHSET_SEQUENCE_SIZE;
00326 
00327   private:
00328     /**\brief Utility function for allocate_mesh_set (and similar)
00329      *
00330      * Given a block of available handles, determine the non-strict
00331      * subset at which to create a new EntitySequence.
00332      */
00333     void trim_sequence_block( EntityHandle start_handle,
00334                               EntityHandle& end_handle_in_out,
00335                               unsigned maximum_sequence_size );
00336 
00337     /**\brief Get range of handles in which to create an entity sequence
00338      *
00339      * Get range of handles in whcih to place a new entity sequence.
00340      *\param type              The EntityType for the contents of the sequence
00341      *\param entity_count      The number of entities in the range
00342      *\param values_per_entity Vertices per element, zero for other types
00343      *\param start_id_hint     Preferred id of first handle
00344      *\param processor_rank    MPI processor ID
00345      *\param data_out  Output: Either NULL or an existing SequenceData
00346      *                         with a sufficiently large block to accomodate
00347      *                         the handle range.
00348      *\return zero if no available handle range, start handle otherwise.
00349      */
00350     EntityHandle sequence_start_handle( EntityType type,
00351                                         EntityID entity_count,
00352                                         int values_per_entity,
00353                                         EntityID start_id_hint,
00354                                         SequenceData*& data_out,
00355                                         EntityID& data_size );
00356 
00357     TypeSequenceManager typeData[MBMAXTYPE];
00358 
00359     std::vector< int > tagSizes;
00360 
00361     /**\brief The over-allocation factor for entities in a sequence (strictly >= 1.0) */
00362     double sequence_multiplier;
00363 };
00364 
00365 }  // namespace moab
00366 
00367 #endif
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